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Can the Intel HD Graphics 4000 (Ivy Bridge iGPU) run Honkai: Star Rail? (2026)

Not really
~16 FPS at 1080p with optimized settings

The Intel HD Graphics 4000 (Ivy Bridge iGPU) is a entry-level card with 2GB of VRAM, and Honkai: Star Rail is a relatively light game to run. Paired with a balanced Intel Core i5-8600K-class CPU it averages about 16 FPS at 1080p with FrameCoach's tuned settings — up from roughly 7 FPS with everything on High.

ResolutionAll-High FPSOptimized FPS
1080p716
1440p410
4K25
💡 Honkai: Star Rail: Capped at 60 FPS - aim for a steady 60; lower Effects Quality in busy fights.
🚀 Biggest free win: enable XeSS (Balanced) — about +55% FPS for a small sharpness trade.

At 1080p expect around 16 FPS, at 1440p about 10 FPS, and at 4K roughly 5 FPS with optimized settings. The single biggest improvement is XeSS upscaling — set it to Quality.

🎛 See the full best-settings guide for Honkai: Star Rail on the Intel HD Graphics 4000 (Ivy Bridge iGPU)

💰 Want smoother Honkai: Star Rail? Upgrade options
🛒
Runs Honkai: Star Rail better: NVIDIA RTX 5060
a big generational leap with DLSS 4 and Multi Frame Generation
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Can other GPUs run Honkai: Star Rail?
Can the Intel HD Graphics 4000 (Ivy Bridge iGPU) run other games?
Frequently asked

Can the Intel HD Graphics 4000 (Ivy Bridge iGPU) run Honkai: Star Rail?

Not really. With FrameCoach's optimized balanced settings, the Intel HD Graphics 4000 (Ivy Bridge iGPU) averages about 16 FPS at 1080p in Honkai: Star Rail.

What FPS does the Intel HD Graphics 4000 (Ivy Bridge iGPU) get in Honkai: Star Rail at 1080p?

Around 16 FPS at 1080p with optimized settings (up from about 7 FPS on all-High).

How do I make Honkai: Star Rail run better on the Intel HD Graphics 4000 (Ivy Bridge iGPU)?

Turn on XeSS (Balanced) for the biggest free boost, keep ray tracing off, and lower the heaviest settings a notch. FrameCoach's full per-setting guide for this exact combo shows what each option costs.

FPS figures are estimates from a generalized model (hardware tier × game load × per-setting weights), not live benchmarks — real performance varies by scene, drivers and game version.