All setups › Can it run › Metro Exodus Enhanced Edition

Can the Intel Arc B570 run Metro Exodus Enhanced Edition? (2026)

Yes
~76 FPS at 1080p with optimized settings

The Intel Arc B570 is a mainstream 1080p card with 10GB of VRAM, and Metro Exodus Enhanced Edition is a demanding, graphically heavy game. Paired with a balanced Intel Core i5-13500H (laptop)-class CPU it averages about 76 FPS at 1080p with FrameCoach's tuned settings — up from roughly 77 FPS with everything on High.

ResolutionAll-High FPSOptimized FPS
1080p7776
1440p4661
4K2654
💡 Metro Exodus Enhanced Edition: Ray-traced lighting is always on - needs an RT-capable GPU.

At 1080p expect around 76 FPS, at 1440p about 61 FPS, and at 4K roughly 54 FPS with optimized settings. Metro Exodus Enhanced Edition doesn't use upscaling, so the gains come from trimming the heaviest settings.

🎛 See the full best-settings guide for Metro Exodus Enhanced Edition on the Intel Arc B570

💰 Where to buy
🛒
Buy the Intel Arc B570
Check the current price
View on Amazon
🛒
NVIDIA RTX 5060 Ti 16GB
great value for 1080p/1440p, with 16GB of VRAM for headroom
View on Amazon

* Affiliate links — we earn a small commission at no cost to you.

🎯 See the best GPUs for Metro Exodus Enhanced Edition at every budget →

⚡ Check your exact CPU & target FPS in the optimizer →

Can other GPUs run Metro Exodus Enhanced Edition?
Can the Intel Arc B570 run other games?
Frequently asked

Can the Intel Arc B570 run Metro Exodus Enhanced Edition?

Yes. With FrameCoach's optimized balanced settings, the Intel Arc B570 averages about 76 FPS at 1080p in Metro Exodus Enhanced Edition.

What FPS does the Intel Arc B570 get in Metro Exodus Enhanced Edition at 1080p?

Around 76 FPS at 1080p with optimized settings (up from about 77 FPS on all-High).

How do I make Metro Exodus Enhanced Edition run better on the Intel Arc B570?

keep ray tracing off, and lower the heaviest settings a notch. FrameCoach's full per-setting guide for this exact combo shows what each option costs.

FPS figures are estimates from a generalized model (hardware tier × game load × per-setting weights), not live benchmarks — real performance varies by scene, drivers and game version.