All setups › Can it run › Black Myth: Wukong

Can the Intel Arc A770 (16GB) run Black Myth: Wukong? (2026)

Yes
~65 FPS at 1080p with optimized settings

The Intel Arc A770 (16GB) is a mainstream 1080p card with 16GB of VRAM, and Black Myth: Wukong is a one of the most punishing games to run on PC. Paired with a balanced Intel Core i5-13500H (laptop)-class CPU it averages about 65 FPS at 1080p with FrameCoach's tuned settings — up from roughly 49 FPS with everything on High.

ResolutionAll-High FPSOptimized FPS
1080p4965
1440p2961
4K1750
🚀 Biggest free win: enable XeSS (Quality) — about +35% FPS for a small sharpness trade.

At 1080p expect around 65 FPS, at 1440p about 61 FPS, and at 4K roughly 50 FPS with optimized settings. Its 16GB of VRAM is plenty for Black Myth: Wukong. The single biggest improvement is XeSS upscaling — set it to Quality.

🎛 See the full best-settings guide for Black Myth: Wukong on the Intel Arc A770 (16GB)

💰 Where to buy
🛒
Buy the Intel Arc A770 (16GB)
Check the current price
View on Amazon
🛒
NVIDIA RTX 5060 Ti 16GB
great value for 1080p/1440p, with 16GB of VRAM for headroom
View on Amazon

* Affiliate links — we earn a small commission at no cost to you.

🎯 See the best GPUs for Black Myth: Wukong at every budget →

⚡ Check your exact CPU & target FPS in the optimizer →

Can other GPUs run Black Myth: Wukong?
Can the Intel Arc A770 (16GB) run other games?
Frequently asked

Can the Intel Arc A770 (16GB) run Black Myth: Wukong?

Yes. With FrameCoach's optimized balanced settings, the Intel Arc A770 (16GB) averages about 65 FPS at 1080p in Black Myth: Wukong.

What FPS does the Intel Arc A770 (16GB) get in Black Myth: Wukong at 1080p?

Around 65 FPS at 1080p with optimized settings (up from about 49 FPS on all-High).

How do I make Black Myth: Wukong run better on the Intel Arc A770 (16GB)?

Turn on XeSS (Quality) for the biggest free boost, keep ray tracing off, and lower the heaviest settings a notch. FrameCoach's full per-setting guide for this exact combo shows what each option costs.

FPS figures are estimates from a generalized model (hardware tier × game load × per-setting weights), not live benchmarks — real performance varies by scene, drivers and game version.