All setups › Can it run › Shadows of Doubt

Can the Intel Arc A370M (laptop, 4GB) run Shadows of Doubt? (2026)

Yes
~62 FPS at 1080p with optimized settings

The Intel Arc A370M (laptop, 4GB) is a entry-level card with 4GB of VRAM, and Shadows of Doubt is a relatively light game to run. Paired with a balanced Intel Core i5-8600K-class CPU it averages about 62 FPS at 1080p with FrameCoach's tuned settings — up from roughly 62 FPS with everything on High.

ResolutionAll-High FPSOptimized FPS
1080p6262
1440p3762
4K2139
💡 Shadows of Doubt: The citizen simulation is CPU-bound - graphics settings mostly tame the fog and neon, not the sim itself.

At 1080p expect around 62 FPS, at 1440p about 62 FPS, and at 4K roughly 39 FPS with optimized settings. Shadows of Doubt doesn't use upscaling, so the gains come from trimming the heaviest settings.

🎛 See the full best-settings guide for Shadows of Doubt on the Intel Arc A370M (laptop, 4GB)

💰 Where to buy
🛒
Buy the Intel Arc A370M (laptop, 4GB)
Check the current price
View on Amazon
🛒
More laptop RAM (SO-DIMM)
the cheapest real boost — many laptops gain FPS moving to dual-channel or more memory
View on Amazon

* Affiliate links — we earn a small commission at no cost to you.

🎯 See the best GPUs for Shadows of Doubt at every budget →

⚡ Check your exact CPU & target FPS in the optimizer →

Can other GPUs run Shadows of Doubt?
Can the Intel Arc A370M (laptop, 4GB) run other games?
Frequently asked

Can the Intel Arc A370M (laptop, 4GB) run Shadows of Doubt?

Yes. With FrameCoach's optimized balanced settings, the Intel Arc A370M (laptop, 4GB) averages about 62 FPS at 1080p in Shadows of Doubt.

What FPS does the Intel Arc A370M (laptop, 4GB) get in Shadows of Doubt at 1080p?

Around 62 FPS at 1080p with optimized settings (up from about 62 FPS on all-High).

How do I make Shadows of Doubt run better on the Intel Arc A370M (laptop, 4GB)?

keep ray tracing off, and lower the heaviest settings a notch. FrameCoach's full per-setting guide for this exact combo shows what each option costs.

FPS figures are estimates from a generalized model (hardware tier × game load × per-setting weights), not live benchmarks — real performance varies by scene, drivers and game version.