All setups › Can it run › Project Zomboid

Can the Intel Arc A370M (laptop, 4GB) run Project Zomboid? (2026)

Yes
~98 FPS at 1080p with optimized settings

The Intel Arc A370M (laptop, 4GB) is a entry-level card with 4GB of VRAM, and Project Zomboid is a relatively light game to run. Paired with a balanced Intel Core i5-8600K-class CPU it averages about 98 FPS at 1080p with FrameCoach's tuned settings — up from roughly 98 FPS with everything on High.

ResolutionAll-High FPSOptimized FPS
1080p9898
1440p5962
4K3345
💡 Project Zomboid: Isometric survival - almost entirely CPU-bound; Zombie Population is the biggest performance factor, not your GPU.

At 1080p expect around 98 FPS, at 1440p about 62 FPS, and at 4K roughly 45 FPS with optimized settings. Project Zomboid doesn't use upscaling, so the gains come from trimming the heaviest settings.

🎛 See the full best-settings guide for Project Zomboid on the Intel Arc A370M (laptop, 4GB)

💰 Where to buy
🛒
Buy the Intel Arc A370M (laptop, 4GB)
Check the current price
View on Amazon
🛒
More laptop RAM (SO-DIMM)
the cheapest real boost — many laptops gain FPS moving to dual-channel or more memory
View on Amazon

* Affiliate links — we earn a small commission at no cost to you.

🎯 See the best GPUs for Project Zomboid at every budget →

⚡ Check your exact CPU & target FPS in the optimizer →

Can other GPUs run Project Zomboid?
Can the Intel Arc A370M (laptop, 4GB) run other games?
Frequently asked

Can the Intel Arc A370M (laptop, 4GB) run Project Zomboid?

Yes. With FrameCoach's optimized balanced settings, the Intel Arc A370M (laptop, 4GB) averages about 98 FPS at 1080p in Project Zomboid.

What FPS does the Intel Arc A370M (laptop, 4GB) get in Project Zomboid at 1080p?

Around 98 FPS at 1080p with optimized settings (up from about 98 FPS on all-High).

How do I make Project Zomboid run better on the Intel Arc A370M (laptop, 4GB)?

keep ray tracing off, and lower the heaviest settings a notch. FrameCoach's full per-setting guide for this exact combo shows what each option costs.

FPS figures are estimates from a generalized model (hardware tier × game load × per-setting weights), not live benchmarks — real performance varies by scene, drivers and game version.