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Can the AMD Vega 11 (Ryzen 5 2400G iGPU) run Dead Space (Remake)? (2026)

⚠️ Barely — only with upscaling and low settings
~42 FPS at 1080p with optimized settings

The AMD Vega 11 (Ryzen 5 2400G iGPU) is a entry-level card with 2GB of VRAM, and Dead Space (Remake) is a moderately demanding game. Paired with a balanced Intel Core i5-8600K-class CPU it averages about 42 FPS at 1080p with FrameCoach's tuned settings — up from roughly 15 FPS with everything on High.

ResolutionAll-High FPSOptimized FPS
1080p1542
1440p925
4K514
💡 Dead Space (Remake): Frostbite engine, no ray tracing - VRAM-hungry on Ultra textures; on 8GB cards keep them at High.
🚀 Biggest free win: enable FSR (Balanced) — about +55% FPS for a small sharpness trade.

At 1080p expect around 42 FPS, at 1440p about 25 FPS, and at 4K roughly 14 FPS with optimized settings. The single biggest improvement is FSR upscaling — set it to Quality.

🎛 See the full best-settings guide for Dead Space (Remake) on the AMD Vega 11 (Ryzen 5 2400G iGPU)

💰 Want smoother Dead Space (Remake)? Upgrade options
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Runs Dead Space (Remake) better: NVIDIA RTX 5060
a big generational leap with DLSS 4 and Multi Frame Generation
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Can other GPUs run Dead Space (Remake)?
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Frequently asked

Can the AMD Vega 11 (Ryzen 5 2400G iGPU) run Dead Space (Remake)?

Barely — only with upscaling and low settings. With FrameCoach's optimized balanced settings, the AMD Vega 11 (Ryzen 5 2400G iGPU) averages about 42 FPS at 1080p in Dead Space (Remake).

What FPS does the AMD Vega 11 (Ryzen 5 2400G iGPU) get in Dead Space (Remake) at 1080p?

Around 42 FPS at 1080p with optimized settings (up from about 15 FPS on all-High).

How do I make Dead Space (Remake) run better on the AMD Vega 11 (Ryzen 5 2400G iGPU)?

Turn on FSR (Balanced) for the biggest free boost, keep ray tracing off, and lower the heaviest settings a notch. FrameCoach's full per-setting guide for this exact combo shows what each option costs.

FPS figures are estimates from a generalized model (hardware tier × game load × per-setting weights), not live benchmarks — real performance varies by scene, drivers and game version.