All setups › Can it run › Kingdom Come: Deliverance

Can the AMD RX 9070 XT run Kingdom Come: Deliverance? (2026)

Yes
~72 FPS at 4K with optimized settings

The AMD RX 9070 XT is a high-end card with 16GB of VRAM, and Kingdom Come: Deliverance is a moderately demanding game. Paired with a balanced Intel Core i9-12900F-class CPU it averages about 72 FPS at 4K with FrameCoach's tuned settings — up from roughly 72 FPS with everything on High.

ResolutionAll-High FPSOptimized FPS
1080p177177
1440p128128
4K7272
💡 Kingdom Come: Deliverance: CryEngine - CPU-bound in crowded villages; Vegetation and View Distance are the heavy hitters.

At 1080p expect around 177 FPS, at 1440p about 128 FPS, and at 4K roughly 72 FPS with optimized settings. Its 16GB of VRAM is plenty for Kingdom Come: Deliverance. Kingdom Come: Deliverance doesn't use upscaling, so the gains come from trimming the heaviest settings.

🎛 See the full best-settings guide for Kingdom Come: Deliverance on the AMD RX 9070 XT

💰 Where to buy
🛒
Buy the AMD RX 9070 XT
Check the current price
View on Amazon
🛒
NVIDIA RTX 5080
a top-tier 4K card with a big performance margin
View on Amazon

* Affiliate links — we earn a small commission at no cost to you.

🎯 See the best GPUs for Kingdom Come: Deliverance at every budget →

⚡ Check your exact CPU & target FPS in the optimizer →

Can other GPUs run Kingdom Come: Deliverance?
Can the AMD RX 9070 XT run other games?
Frequently asked

Can the AMD RX 9070 XT run Kingdom Come: Deliverance?

Yes. With FrameCoach's optimized balanced settings, the AMD RX 9070 XT averages about 72 FPS at 4K in Kingdom Come: Deliverance.

What FPS does the AMD RX 9070 XT get in Kingdom Come: Deliverance at 1080p?

Around 177 FPS at 1080p with optimized settings (up from about 177 FPS on all-High).

How do I make Kingdom Come: Deliverance run better on the AMD RX 9070 XT?

keep ray tracing off, and lower the heaviest settings a notch. FrameCoach's full per-setting guide for this exact combo shows what each option costs.

FPS figures are estimates from a generalized model (hardware tier × game load × per-setting weights), not live benchmarks — real performance varies by scene, drivers and game version.