All setups › Can it run › Kingdom Come: Deliverance

Can the AMD RX 6900 XT run Kingdom Come: Deliverance? (2026)

Yes
~95 FPS at 1440p with optimized settings

The AMD RX 6900 XT is a strong 1440p card with 16GB of VRAM, and Kingdom Come: Deliverance is a moderately demanding game. Paired with a balanced AMD Ryzen 9 5950X-class CPU it averages about 95 FPS at 1440p with FrameCoach's tuned settings — up from roughly 95 FPS with everything on High.

ResolutionAll-High FPSOptimized FPS
1080p158158
1440p9595
4K5473
💡 Kingdom Come: Deliverance: CryEngine - CPU-bound in crowded villages; Vegetation and View Distance are the heavy hitters.

At 1080p expect around 158 FPS, at 1440p about 95 FPS, and at 4K roughly 73 FPS with optimized settings. Its 16GB of VRAM is plenty for Kingdom Come: Deliverance. Kingdom Come: Deliverance doesn't use upscaling, so the gains come from trimming the heaviest settings.

🎛 See the full best-settings guide for Kingdom Come: Deliverance on the AMD RX 6900 XT

💰 Where to buy
🛒
Buy the AMD RX 6900 XT
Check the current price
View on Amazon
🛒
NVIDIA RTX 5070 Ti
excellent for high-refresh 1440p and entry 4K
View on Amazon

* Affiliate links — we earn a small commission at no cost to you.

🎯 See the best GPUs for Kingdom Come: Deliverance at every budget →

⚡ Check your exact CPU & target FPS in the optimizer →

Can other GPUs run Kingdom Come: Deliverance?
Can the AMD RX 6900 XT run other games?
Frequently asked

Can the AMD RX 6900 XT run Kingdom Come: Deliverance?

Yes. With FrameCoach's optimized balanced settings, the AMD RX 6900 XT averages about 95 FPS at 1440p in Kingdom Come: Deliverance.

What FPS does the AMD RX 6900 XT get in Kingdom Come: Deliverance at 1080p?

Around 158 FPS at 1080p with optimized settings (up from about 158 FPS on all-High).

How do I make Kingdom Come: Deliverance run better on the AMD RX 6900 XT?

keep ray tracing off, and lower the heaviest settings a notch. FrameCoach's full per-setting guide for this exact combo shows what each option costs.

FPS figures are estimates from a generalized model (hardware tier × game load × per-setting weights), not live benchmarks — real performance varies by scene, drivers and game version.