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Can the AMD RX 6700 (10GB) run Marvel’s Spider-Man 2? (2026)

Yes
~94 FPS at 1080p with optimized settings

The AMD RX 6700 (10GB) is a mainstream 1080p card with 10GB of VRAM, and Marvel’s Spider-Man 2 is a demanding, graphically heavy game. Paired with a balanced Intel Core i5-13500H (laptop)-class CPU it averages about 94 FPS at 1080p with FrameCoach's tuned settings — up from roughly 94 FPS with everything on High.

ResolutionAll-High FPSOptimized FPS
1080p9494
1440p5979
4K3461
CPU-bound: in Marvel’s Spider-Man 2, a Intel Core i5-13500H (laptop)-class CPU caps you near 94 FPS regardless of graphics settings.
💡 Marvel’s Spider-Man 2: Fast traversal is CPU-heavy; ray tracing adds even more CPU load.

At 1080p expect around 94 FPS, at 1440p about 79 FPS, and at 4K roughly 61 FPS with optimized settings. Marvel’s Spider-Man 2 doesn't use upscaling, so the gains come from trimming the heaviest settings.

🎛 See the full best-settings guide for Marvel’s Spider-Man 2 on the AMD RX 6700 (10GB)

💰 Where to buy
🛒
Buy the AMD RX 6700 (10GB)
Check the current price
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🛒
NVIDIA RTX 5060 Ti 16GB
great value for 1080p/1440p, with 16GB of VRAM for headroom
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⚡ Check your exact CPU & target FPS in the optimizer →

Can other GPUs run Marvel’s Spider-Man 2?
Can the AMD RX 6700 (10GB) run other games?
Frequently asked

Can the AMD RX 6700 (10GB) run Marvel’s Spider-Man 2?

Yes. With FrameCoach's optimized balanced settings, the AMD RX 6700 (10GB) averages about 94 FPS at 1080p in Marvel’s Spider-Man 2. A Intel Core i5-13500H (laptop)-class CPU can cap it near 94 FPS here.

What FPS does the AMD RX 6700 (10GB) get in Marvel’s Spider-Man 2 at 1080p?

Around 94 FPS at 1080p with optimized settings (up from about 94 FPS on all-High).

How do I make Marvel’s Spider-Man 2 run better on the AMD RX 6700 (10GB)?

keep ray tracing off, and lower the heaviest settings a notch. FrameCoach's full per-setting guide for this exact combo shows what each option costs.

FPS figures are estimates from a generalized model (hardware tier × game load × per-setting weights), not live benchmarks — real performance varies by scene, drivers and game version.