Can the AMD RX 590 run F1 25? (2026)
The AMD RX 590 is a entry-level card with 8GB of VRAM, and F1 25 is a moderately demanding game. Paired with a balanced Intel Core i5-8600K-class CPU it averages about 63 FPS at 1080p with FrameCoach's tuned settings — up from roughly 47 FPS with everything on High.
| Resolution | All-High FPS | Optimized FPS |
|---|---|---|
| 1080p | 47 | 63 |
| 1440p | 28 | 61 |
| 4K | 16 | 38 |
At 1080p expect around 63 FPS, at 1440p about 61 FPS, and at 4K roughly 38 FPS with optimized settings. The single biggest improvement is FSR upscaling — set it to Quality.
🎛 See the full best-settings guide for F1 25 on the AMD RX 590 →
* Affiliate links — we earn a small commission at no cost to you.
🎯 See the best GPUs for F1 25 at every budget →
⚡ Check your exact CPU & target FPS in the optimizer →
- Can the NVIDIA RTX 4060 run F1 25? →
- Can the NVIDIA RTX 4070 run F1 25? →
- Can the NVIDIA RTX 4060 Ti run F1 25? →
- Can the NVIDIA RTX 4070 Super run F1 25? →
- Can the NVIDIA RTX 5070 run F1 25? →
- Can the NVIDIA RTX 5060 run F1 25? →
- Can the NVIDIA RTX 3060 (12GB) run F1 25? →
- Can the NVIDIA RTX 3070 run F1 25? →
- Can the AMD RX 590 run Cyberpunk 2077? →
- Can the AMD RX 590 run Fortnite? →
- Can the AMD RX 590 run Counter-Strike 2? →
- Can the AMD RX 590 run Call of Duty: Warzone? →
- Can the AMD RX 590 run Elden Ring? →
- Can the AMD RX 590 run Baldur’s Gate 3? →
- Can the AMD RX 590 run Starfield? →
- Can the AMD RX 590 run Marvel Rivals? →
Can the AMD RX 590 run F1 25?
Yes. With FrameCoach's optimized balanced settings, the AMD RX 590 averages about 63 FPS at 1080p in F1 25.
What FPS does the AMD RX 590 get in F1 25 at 1080p?
Around 63 FPS at 1080p with optimized settings (up from about 47 FPS on all-High).
How do I make F1 25 run better on the AMD RX 590?
Turn on FSR (Quality) for the biggest free boost, keep ray tracing off, and lower the heaviest settings a notch. FrameCoach's full per-setting guide for this exact combo shows what each option costs.
FPS figures are estimates from a generalized model (hardware tier × game load × per-setting weights), not live benchmarks — real performance varies by scene, drivers and game version.