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Can the AMD Radeon R4 (Stoney Ridge iGPU) run Zenless Zone Zero? (2026)

Not really
~15 FPS at 1080p with optimized settings

The AMD Radeon R4 (Stoney Ridge iGPU) is a entry-level card with 2GB of VRAM, and Zenless Zone Zero is a relatively light game to run. Paired with a balanced Intel Core i5-8600K-class CPU it averages about 15 FPS at 1080p with FrameCoach's tuned settings — up from roughly 6 FPS with everything on High.

ResolutionAll-High FPSOptimized FPS
1080p615
1440p49
4K25
💡 Zenless Zone Zero: Capped at 60 FPS - aim for a steady 60; lower Effects/Character Quality in busy fights.
🚀 Biggest free win: enable FSR (Balanced) — about +55% FPS for a small sharpness trade.

At 1080p expect around 15 FPS, at 1440p about 9 FPS, and at 4K roughly 5 FPS with optimized settings. The single biggest improvement is FSR upscaling — set it to Quality.

🎛 See the full best-settings guide for Zenless Zone Zero on the AMD Radeon R4 (Stoney Ridge iGPU)

💰 Want smoother Zenless Zone Zero? Upgrade options
🛒
Runs Zenless Zone Zero better: NVIDIA RTX 5060
a big generational leap with DLSS 4 and Multi Frame Generation
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⚡ Check your exact CPU & target FPS in the optimizer →

Can other GPUs run Zenless Zone Zero?
Can the AMD Radeon R4 (Stoney Ridge iGPU) run other games?
Frequently asked

Can the AMD Radeon R4 (Stoney Ridge iGPU) run Zenless Zone Zero?

Not really. With FrameCoach's optimized balanced settings, the AMD Radeon R4 (Stoney Ridge iGPU) averages about 15 FPS at 1080p in Zenless Zone Zero.

What FPS does the AMD Radeon R4 (Stoney Ridge iGPU) get in Zenless Zone Zero at 1080p?

Around 15 FPS at 1080p with optimized settings (up from about 6 FPS on all-High).

How do I make Zenless Zone Zero run better on the AMD Radeon R4 (Stoney Ridge iGPU)?

Turn on FSR (Balanced) for the biggest free boost, keep ray tracing off, and lower the heaviest settings a notch. FrameCoach's full per-setting guide for this exact combo shows what each option costs.

FPS figures are estimates from a generalized model (hardware tier × game load × per-setting weights), not live benchmarks — real performance varies by scene, drivers and game version.