All setups › Can it run › Deadlock

Can the AMD Radeon 780M (iGPU) run Deadlock? (2026)

Yes
~77 FPS at 1080p with optimized settings

The AMD Radeon 780M (iGPU) is a handheld card with 4GB of VRAM, and Deadlock is a moderately demanding game. Paired with a balanced Intel Core i5-8600K-class CPU it averages about 77 FPS at 1080p with FrameCoach's tuned settings — up from roughly 57 FPS with everything on High.

ResolutionAll-High FPSOptimized FPS
1080p5777
1440p3463
4K1943
💡 Deadlock: Valve Source 2 - very well-optimised; lower Shadows and Particles for high, steady frame rates in fights.
🚀 Biggest free win: enable FSR (Quality) — about +35% FPS for a small sharpness trade.

At 1080p expect around 77 FPS, at 1440p about 63 FPS, and at 4K roughly 43 FPS with optimized settings. The single biggest improvement is FSR upscaling — set it to Quality.

🎛 See the full best-settings guide for Deadlock on the AMD Radeon 780M (iGPU)

💰 Where to buy
🛒
Buy the AMD Radeon 780M (iGPU)
Check the current price
View on Amazon
🛒
A more powerful handheld
a handheld's chip is sealed in — a newer, faster handheld is the only way to real extra FPS
View on Amazon

* Affiliate links — we earn a small commission at no cost to you.

🎯 See the best GPUs for Deadlock at every budget →

⚡ Check your exact CPU & target FPS in the optimizer →

Can other GPUs run Deadlock?
Can the AMD Radeon 780M (iGPU) run other games?
Frequently asked

Can the AMD Radeon 780M (iGPU) run Deadlock?

Yes. With FrameCoach's optimized balanced settings, the AMD Radeon 780M (iGPU) averages about 77 FPS at 1080p in Deadlock.

What FPS does the AMD Radeon 780M (iGPU) get in Deadlock at 1080p?

Around 77 FPS at 1080p with optimized settings (up from about 57 FPS on all-High).

How do I make Deadlock run better on the AMD Radeon 780M (iGPU)?

Turn on FSR (Quality) for the biggest free boost, keep ray tracing off, and lower the heaviest settings a notch. FrameCoach's full per-setting guide for this exact combo shows what each option costs.

FPS figures are estimates from a generalized model (hardware tier × game load × per-setting weights), not live benchmarks — real performance varies by scene, drivers and game version.