All setups › Can it run › Baldur’s Gate 3

Can the AMD Radeon 760M (iGPU) run Baldur’s Gate 3? (2026)

Yes
~61 FPS at 1080p with optimized settings

The AMD Radeon 760M (iGPU) is a handheld card with 4GB of VRAM, and Baldur’s Gate 3 is a moderately demanding game. Paired with a balanced Intel Core i5-8600K-class CPU it averages about 61 FPS at 1080p with FrameCoach's tuned settings — up from roughly 25 FPS with everything on High.

ResolutionAll-High FPSOptimized FPS
1080p2561
1440p1543
4K825
💡 Baldur’s Gate 3: Act 3 is very CPU-heavy; expect a CPU bottleneck in the city.
🚀 Biggest free win: enable FSR (Balanced) — about +55% FPS for a small sharpness trade.

At 1080p expect around 61 FPS, at 1440p about 43 FPS, and at 4K roughly 25 FPS with optimized settings. The single biggest improvement is FSR upscaling — set it to Quality.

🎛 See the full best-settings guide for Baldur’s Gate 3 on the AMD Radeon 760M (iGPU)

💰 Where to buy
🛒
Buy the AMD Radeon 760M (iGPU)
Check the current price
View on Amazon
🛒
A more powerful handheld
a handheld's chip is sealed in — a newer, faster handheld is the only way to real extra FPS
View on Amazon

* Affiliate links — we earn a small commission at no cost to you.

🎯 See the best GPUs for Baldur’s Gate 3 at every budget →

⚡ Check your exact CPU & target FPS in the optimizer →

Can other GPUs run Baldur’s Gate 3?
Can the AMD Radeon 760M (iGPU) run other games?
Frequently asked

Can the AMD Radeon 760M (iGPU) run Baldur’s Gate 3?

Yes. With FrameCoach's optimized balanced settings, the AMD Radeon 760M (iGPU) averages about 61 FPS at 1080p in Baldur’s Gate 3.

What FPS does the AMD Radeon 760M (iGPU) get in Baldur’s Gate 3 at 1080p?

Around 61 FPS at 1080p with optimized settings (up from about 25 FPS on all-High).

How do I make Baldur’s Gate 3 run better on the AMD Radeon 760M (iGPU)?

Turn on FSR (Balanced) for the biggest free boost, keep ray tracing off, and lower the heaviest settings a notch. FrameCoach's full per-setting guide for this exact combo shows what each option costs.

FPS figures are estimates from a generalized model (hardware tier × game load × per-setting weights), not live benchmarks — real performance varies by scene, drivers and game version.