Can the AMD Radeon 660M (iGPU) run God of War (2018)? (2026)
The AMD Radeon 660M (iGPU) is a entry-level card with 2GB of VRAM, and God of War (2018) is a moderately demanding game. Paired with a balanced Intel Core i5-8600K-class CPU it averages about 34 FPS at 1080p with FrameCoach's tuned settings — up from roughly 16 FPS with everything on High.
| Resolution | All-High FPS | Optimized FPS |
|---|---|---|
| 1080p | 16 | 34 |
| 1440p | 9 | 20 |
| 4K | 5 | 11 |
At 1080p expect around 34 FPS, at 1440p about 20 FPS, and at 4K roughly 11 FPS with optimized settings. The single biggest improvement is FSR upscaling — set it to Quality.
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Can the AMD Radeon 660M (iGPU) run God of War (2018)?
Barely — only with upscaling and low settings. With FrameCoach's optimized balanced settings, the AMD Radeon 660M (iGPU) averages about 34 FPS at 1080p in God of War (2018).
What FPS does the AMD Radeon 660M (iGPU) get in God of War (2018) at 1080p?
Around 34 FPS at 1080p with optimized settings (up from about 16 FPS on all-High).
How do I make God of War (2018) run better on the AMD Radeon 660M (iGPU)?
Turn on FSR (Balanced) for the biggest free boost, keep ray tracing off, and lower the heaviest settings a notch. FrameCoach's full per-setting guide for this exact combo shows what each option costs.
FPS figures are estimates from a generalized model (hardware tier × game load × per-setting weights), not live benchmarks — real performance varies by scene, drivers and game version.