All setups › Can it run › EA Sports FC 25

Can the AMD Radeon 660M (iGPU) run EA Sports FC 25? (2026)

⚠️ Barely — only with upscaling and low settings
~44 FPS at 1080p with optimized settings

The AMD Radeon 660M (iGPU) is a entry-level card with 2GB of VRAM, and EA Sports FC 25 is a lightweight, high-frame-rate esports title. Paired with a balanced Intel Core i5-8600K-class CPU it averages about 44 FPS at 1080p with FrameCoach's tuned settings — up from roughly 23 FPS with everything on High.

ResolutionAll-High FPSOptimized FPS
1080p2344
1440p1426
4K815
🚀 Biggest free win: enable FSR (Balanced) — about +55% FPS for a small sharpness trade.

At 1080p expect around 44 FPS, at 1440p about 26 FPS, and at 4K roughly 15 FPS with optimized settings. The single biggest improvement is FSR upscaling — set it to Quality.

🎛 See the full best-settings guide for EA Sports FC 25 on the AMD Radeon 660M (iGPU)

💰 Want smoother EA Sports FC 25? Upgrade options
🛒
Runs EA Sports FC 25 better: NVIDIA RTX 5060
a big generational leap with DLSS 4 and Multi Frame Generation
View on Amazon

* Affiliate links — we earn a small commission at no cost to you.

🎯 See the best GPUs for EA Sports FC 25 at every budget →

⚡ Check your exact CPU & target FPS in the optimizer →

Can other GPUs run EA Sports FC 25?
Can the AMD Radeon 660M (iGPU) run other games?
Frequently asked

Can the AMD Radeon 660M (iGPU) run EA Sports FC 25?

Barely — only with upscaling and low settings. With FrameCoach's optimized balanced settings, the AMD Radeon 660M (iGPU) averages about 44 FPS at 1080p in EA Sports FC 25.

What FPS does the AMD Radeon 660M (iGPU) get in EA Sports FC 25 at 1080p?

Around 44 FPS at 1080p with optimized settings (up from about 23 FPS on all-High).

How do I make EA Sports FC 25 run better on the AMD Radeon 660M (iGPU)?

Turn on FSR (Balanced) for the biggest free boost, keep ray tracing off, and lower the heaviest settings a notch. FrameCoach's full per-setting guide for this exact combo shows what each option costs.

FPS figures are estimates from a generalized model (hardware tier × game load × per-setting weights), not live benchmarks — real performance varies by scene, drivers and game version.