Best Rainbow Six Siege settings for the ROG Ally X (Z1 Extreme) (2026)
On a ROG Ally X (Z1 Extreme) (paired with a balanced AMD Ryzen 3 3300X-class CPU), Rainbow Six Siege runs at roughly 112 FPS at 1080p with our optimized settings — up from about 114FPS with everything maxed. Here's the configuration and what each setting costs.
| Resolution | All-High FPS | Optimized FPS |
|---|
| 1080p | 114 | 112 |
| 1440p | 68 | 67 |
| 4K | 34 | 61 |
Recommended settings · ✓ tuned to this game’s real menu
Upscaling — FSROff
Siege supports DLSS and FSR. The game is extremely well optimized, so this mostly helps at 1440p/4K or on weaker GPUs.
Texture QualityUltra-1% FPS
Surface sharpness — cheap if it fits your VRAM.
Shadow QualityHighbaseline
The main GPU cost. Note: shadows carry information in Siege, so many players keep at least Medium.
Reflection QualityHighbaseline
Surface reflections. Cheap to lower with little gameplay impact.
Ambient OcclusionHBAO+baseline
Contact shadows. SSBC is a cheaper alternative to HBAO+.
Shading QualityHighbaseline
Surface shading detail. Modest cost; safe to lower for frames.
Level of DetailHighbaseline
World geometry detail and draw distance.
Anti-AliasingTAAbaseline
Edge smoothing. TAA is cheap and clean; FXAA is even lighter.
Texture Filtering16xbaseline
Keeps long hallways sharp — effectively free, use 16x.
⚡ Fine-tune this for your exact CPU & target FPS →
Rainbow Six Siege on other GPUs
Other games on the ROG Ally X (Z1 Extreme)
Frequently asked
What FPS does the ROG Ally X (Z1 Extreme) get in Rainbow Six Siege?
With FrameCoach's optimized balanced settings, the ROG Ally X (Z1 Extreme) averages around 112 FPS at 1080p in Rainbow Six Siege — up from about 114 FPS with everything on High.
Can the ROG Ally X (Z1 Extreme) run Rainbow Six Siege at 1440p?
At 1440p with optimized settings, the ROG Ally X (Z1 Extreme) averages roughly 67 FPS in Rainbow Six Siege — a smooth experience.
What are the best Rainbow Six Siege settings for the ROG Ally X (Z1 Extreme)?
Use a balanced preset, keep ray tracing off for maximum FPS, and ease the heaviest options like Shadow Quality and Reflection Quality down a notch. The full per-setting breakdown is above.
FPS figures are estimates from a generalized model (hardware tier × game load × per-setting weights), not live benchmarks — real performance varies by scene, drivers and game version.