Best Valorant settings for the ROG Ally / Legion Go (Z1 Extreme) (2026)
On a ROG Ally / Legion Go (Z1 Extreme) (paired with a balanced AMD Ryzen 3 3300X-class CPU), Valorant runs at roughly 173 FPS at 1080p with our optimized settings — up from about 173FPS with everything maxed. Here's the configuration and what each setting costs.
| Resolution | All-High FPS | Optimized FPS |
|---|
| 1080p | 173 | 173 |
| 1440p | 104 | 104 |
| 4K | 52 | 62 |
Recommended settings · ✓ tuned to this game’s real menu
Anti-AliasingMSAA 4xbaseline
Valorant runs so fast that MSAA 4x is usually affordable — but dropping to 2x/None is free frames if you ever dip.
Material QualityHighbaseline
Surface shading detail. Tiny cost on modern GPUs — Valorant is almost always CPU-limited.
Detail QualityHighbaseline
World geometry detail. Minimal FPS impact; set to taste.
Cast ShadowsOnbaseline
Dynamic shadows. Off gives a small, consistent FPS bump — popular for high-refresh play.
BloomOnbaseline
Glow around bright lights. Nearly free; pure preference.
Texture QualityHighbaseline
Texture sharpness — trivial VRAM use in Valorant. Keep it High.
Anisotropic Filtering16xbaseline
Keeps long sightlines sharp — effectively free, use 16x.
⚡ Fine-tune this for your exact CPU & target FPS →
Other games on the ROG Ally / Legion Go (Z1 Extreme)
Frequently asked
What FPS does the ROG Ally / Legion Go (Z1 Extreme) get in Valorant?
With FrameCoach's optimized balanced settings, the ROG Ally / Legion Go (Z1 Extreme) averages around 173 FPS at 1080p in Valorant — up from about 173 FPS with everything on High.
Can the ROG Ally / Legion Go (Z1 Extreme) run Valorant at 1440p?
At 1440p with optimized settings, the ROG Ally / Legion Go (Z1 Extreme) averages roughly 104 FPS in Valorant — a smooth experience.
What are the best Valorant settings for the ROG Ally / Legion Go (Z1 Extreme)?
Use a balanced preset, keep ray tracing off for maximum FPS, and ease the heaviest options like Anti-Aliasing and Material Quality down a notch. The full per-setting breakdown is above.
FPS figures are estimates from a generalized model (hardware tier × game load × per-setting weights), not live benchmarks — real performance varies by scene, drivers and game version.