Best Sea of Thieves settings for the NVIDIA RTX 5070 Ti (laptop, 12GB) (2026)
On a NVIDIA RTX 5070 Ti (laptop, 12GB) (paired with a balanced AMD Ryzen 9 5950X-class CPU), Sea of Thieves runs at roughly 104 FPS at 1440p with our optimized settings — up from about 105FPS with everything maxed. Here's the configuration and what each setting costs.
The NVIDIA RTX 5070 Ti (laptop, 12GB) is a strong 1440p graphics card with 12GB of VRAM, and Sea of Thieves is a moderately demanding game. Paired with the AMD Ryzen 9 5950X, it runs great at 1440p — about 104 FPS with FrameCoach's optimized settings. That already clears a smooth frame rate on High, so our tuning keeps the visuals as high as possible instead of chasing extra frames.
Across resolutions you can expect around 173 FPS at 1080p and 104 FPS at 1440p, dropping to roughly 79 FPS at 4K. The biggest free win is DLSS upscaling — set it to Quality for a large FPS boost at little visual cost.
| Resolution | All-High FPS | Optimized FPS |
|---|---|---|
| 1080p | 175 | 173 |
| 1440p | 105 | 104 |
| 4K | 60 | 79 |
⚡ Fine-tune this for your exact CPU & target FPS →
🎯 Can the NVIDIA RTX 5070 Ti (laptop, 12GB) run Sea of Thieves? See the verdict →
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What FPS does the NVIDIA RTX 5070 Ti (laptop, 12GB) get in Sea of Thieves?
With FrameCoach's optimized balanced settings, the NVIDIA RTX 5070 Ti (laptop, 12GB) averages around 104 FPS at 1440p in Sea of Thieves — up from about 105 FPS with everything on High.
Can the NVIDIA RTX 5070 Ti (laptop, 12GB) run Sea of Thieves at 1440p?
At 1440p with optimized settings, the NVIDIA RTX 5070 Ti (laptop, 12GB) averages roughly 104 FPS in Sea of Thieves — a smooth experience.
What are the best Sea of Thieves settings for the NVIDIA RTX 5070 Ti (laptop, 12GB)?
Use a balanced preset, keep ray tracing off for maximum FPS, and ease the heaviest options like Water Detail and Shadow Detail down a notch. The full per-setting breakdown is above.
FPS figures are estimates from a generalized model (hardware tier × game load × per-setting weights), not live benchmarks — real performance varies by scene, drivers and game version.