Best The Outer Worlds 2 settings for the NVIDIA RTX 4080 Super (2026)
On a NVIDIA RTX 4080 Super (paired with a balanced Intel Core i9-14900K-class CPU), The Outer Worlds 2 runs at roughly 73 FPS at 4K with our optimized settings — up from about 54FPS with everything maxed. Here's the configuration and what each setting costs.
The NVIDIA RTX 4080 Super is a flagship 4K-class graphics card with 16GB of VRAM, and The Outer Worlds 2 is a one of the most punishing games to run on PC. Paired with the Intel Core i9-14900K, it runs well at 4K — about 73 FPS with FrameCoach's optimized settings, a clear jump from roughly 54 FPS with everything on High.
Across resolutions you can expect around 158 FPS at 1080p and 95 FPS at 1440p, dropping to roughly 73 FPS at 4K. The Outer Worlds 2 supports ray tracing and the NVIDIA RTX 4080 Super can technically run it, but it's the single most expensive option here — we keep it off to hit a smooth frame rate and suggest turning it on only if you have frames to spare. Its 16GB of VRAM is plenty for The Outer Worlds 2, so textures can stay maxed. The biggest free win is DLSS upscaling — set it to Quality for a large FPS boost at little visual cost.
| Resolution | All-High FPS | Optimized FPS |
|---|---|---|
| 1080p | 160 | 158 |
| 1440p | 96 | 95 |
| 4K | 54 | 73 |
⚡ Fine-tune this for your exact CPU & target FPS →
🎯 Can the NVIDIA RTX 4080 Super run The Outer Worlds 2? See the verdict →
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What FPS does the NVIDIA RTX 4080 Super get in The Outer Worlds 2?
With FrameCoach's optimized balanced settings, the NVIDIA RTX 4080 Super averages around 73 FPS at 4K in The Outer Worlds 2 — up from about 54 FPS with everything on High.
Can the NVIDIA RTX 4080 Super run The Outer Worlds 2 at 1440p?
At 1440p with optimized settings, the NVIDIA RTX 4080 Super averages roughly 95 FPS in The Outer Worlds 2 — a smooth experience.
What are the best The Outer Worlds 2 settings for the NVIDIA RTX 4080 Super?
Turn on DLSS (Quality), keep ray tracing off for maximum FPS, and ease the heaviest options like Global Illumination (Lumen) and Shadow Quality down a notch. The full per-setting breakdown is above.
FPS figures are estimates from a generalized model (hardware tier × game load × per-setting weights), not live benchmarks — real performance varies by scene, drivers and game version.