Best Call of Duty: Modern Warfare II settings for the NVIDIA RTX 4070 Super (2026)
On a NVIDIA RTX 4070 Super (paired with a balanced Intel Core i9-12900F-class CPU), Call of Duty: Modern Warfare II runs at roughly 119 FPS at 1440p with our optimized settings — up from about 120FPS with everything maxed. Here's the configuration and what each setting costs.
The NVIDIA RTX 4070 Super is a high-end graphics card with 12GB of VRAM, and Call of Duty: Modern Warfare II is a moderately demanding game. Paired with the Intel Core i9-12900F, it runs great at 1440p — about 119 FPS with FrameCoach's optimized settings. That already clears a smooth frame rate on High, so our tuning keeps the visuals as high as possible instead of chasing extra frames.
Across resolutions you can expect around 198 FPS at 1080p and 119 FPS at 1440p, dropping to roughly 67 FPS at 4K. The biggest free win is DLSS upscaling — set it to Quality for a large FPS boost at little visual cost.
| Resolution | All-High FPS | Optimized FPS |
|---|---|---|
| 1080p | 200 | 198 |
| 1440p | 120 | 119 |
| 4K | 68 | 67 |
⚡ Fine-tune this for your exact CPU & target FPS →
🎯 Can the NVIDIA RTX 4070 Super run Call of Duty: Modern Warfare II? See the verdict →
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What FPS does the NVIDIA RTX 4070 Super get in Call of Duty: Modern Warfare II?
With FrameCoach's optimized balanced settings, the NVIDIA RTX 4070 Super averages around 119 FPS at 1440p in Call of Duty: Modern Warfare II — up from about 120 FPS with everything on High.
Can the NVIDIA RTX 4070 Super run Call of Duty: Modern Warfare II at 1440p?
At 1440p with optimized settings, the NVIDIA RTX 4070 Super averages roughly 119 FPS in Call of Duty: Modern Warfare II — a smooth experience.
What are the best Call of Duty: Modern Warfare II settings for the NVIDIA RTX 4070 Super?
Use a balanced preset, keep ray tracing off for maximum FPS, and ease the heaviest options like Shadow Map Resolution and Screen Space Reflections down a notch. The full per-setting breakdown is above.
FPS figures are estimates from a generalized model (hardware tier × game load × per-setting weights), not live benchmarks — real performance varies by scene, drivers and game version.