Best Dead Space (Remake) settings for the NVIDIA RTX 4060 Ti (16GB) (2026)
On a NVIDIA RTX 4060 Ti (16GB) (paired with a balanced AMD Ryzen 9 5950X-class CPU), Dead Space (Remake) runs at roughly 73 FPS at 1440p with our optimized settings — up from about 74FPS with everything maxed. Here's the configuration and what each setting costs.
The NVIDIA RTX 4060 Ti (16GB) is a strong 1440p graphics card with 16GB of VRAM, and Dead Space (Remake) is a moderately demanding game. Paired with the AMD Ryzen 9 5950X, it runs well at 1440p — about 73 FPS with FrameCoach's optimized settings. That already clears a smooth frame rate on High, so our tuning keeps the visuals as high as possible instead of chasing extra frames.
Across resolutions you can expect around 122 FPS at 1080p and 73 FPS at 1440p, dropping to roughly 64 FPS at 4K. Its 16GB of VRAM is plenty for Dead Space (Remake), so textures can stay maxed. The biggest free win is DLSS upscaling — set it to Quality for a large FPS boost at little visual cost.
| Resolution | All-High FPS | Optimized FPS |
|---|---|---|
| 1080p | 123 | 122 |
| 1440p | 74 | 73 |
| 4K | 42 | 64 |
⚡ Fine-tune this for your exact CPU & target FPS →
🎯 Can the NVIDIA RTX 4060 Ti (16GB) run Dead Space (Remake)? See the verdict →
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What FPS does the NVIDIA RTX 4060 Ti (16GB) get in Dead Space (Remake)?
With FrameCoach's optimized balanced settings, the NVIDIA RTX 4060 Ti (16GB) averages around 73 FPS at 1440p in Dead Space (Remake) — up from about 74 FPS with everything on High.
Can the NVIDIA RTX 4060 Ti (16GB) run Dead Space (Remake) at 1440p?
At 1440p with optimized settings, the NVIDIA RTX 4060 Ti (16GB) averages roughly 73 FPS in Dead Space (Remake) — a smooth experience.
What are the best Dead Space (Remake) settings for the NVIDIA RTX 4060 Ti (16GB)?
Use a balanced preset, keep ray tracing off for maximum FPS, and ease the heaviest options like Volumetric Quality and Shadow Quality down a notch. The full per-setting breakdown is above.
FPS figures are estimates from a generalized model (hardware tier × game load × per-setting weights), not live benchmarks — real performance varies by scene, drivers and game version.