Best Age of Empires IV settings for the NVIDIA RTX 4060 Ti (16GB) (2026)
On a NVIDIA RTX 4060 Ti (16GB) (paired with a balanced AMD Ryzen 9 5950X-class CPU), Age of Empires IV runs at roughly 154 FPS at 1440p with our optimized settings — up from about 156FPS with everything maxed. Here's the configuration and what each setting costs.
The NVIDIA RTX 4060 Ti (16GB) is a strong 1440p graphics card with 16GB of VRAM, and Age of Empires IV is a relatively light game to run. Paired with the AMD Ryzen 9 5950X, it flies at 1440p — about 154 FPS with FrameCoach's optimized settings. That already clears a smooth frame rate on High, so our tuning keeps the visuals as high as possible instead of chasing extra frames.
Across resolutions you can expect around 158 FPS at 1080p and 154 FPS at 1440p, dropping to roughly 87 FPS at 4K. Its 16GB of VRAM is plenty for Age of Empires IV, so textures can stay maxed. The biggest free win is DLSS upscaling — set it to Quality for a large FPS boost at little visual cost.
| Resolution | All-High FPS | Optimized FPS |
|---|---|---|
| 1080p | 158 | 158 |
| 1440p | 156 | 154 |
| 4K | 88 | 87 |
⚡ Fine-tune this for your exact CPU & target FPS →
🎯 Can the NVIDIA RTX 4060 Ti (16GB) run Age of Empires IV? See the verdict →
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What FPS does the NVIDIA RTX 4060 Ti (16GB) get in Age of Empires IV?
With FrameCoach's optimized balanced settings, the NVIDIA RTX 4060 Ti (16GB) averages around 154 FPS at 1440p in Age of Empires IV — up from about 156 FPS with everything on High.
Can the NVIDIA RTX 4060 Ti (16GB) run Age of Empires IV at 1440p?
At 1440p with optimized settings, the NVIDIA RTX 4060 Ti (16GB) averages roughly 154 FPS in Age of Empires IV — a smooth experience.
What are the best Age of Empires IV settings for the NVIDIA RTX 4060 Ti (16GB)?
Use a balanced preset, keep ray tracing off for maximum FPS, and ease the heaviest options like Shadow Quality and Physics & Effects down a notch. The full per-setting breakdown is above.
FPS figures are estimates from a generalized model (hardware tier × game load × per-setting weights), not live benchmarks — real performance varies by scene, drivers and game version.