On a NVIDIA RTX 4060 (laptop, 8GB) (paired with a balanced Intel Core i5-13500H (laptop)-class CPU), The Last of Us Part I runs at roughly 67 FPS at 1080p with our optimized settings — up from about 68FPS with everything maxed. Here's the configuration and what each setting costs.
The NVIDIA RTX 4060 (laptop, 8GB) is a mainstream 1080p graphics card with 8GB of VRAM, and The Last of Us Part I is a demanding, graphically heavy game. Paired with the Intel Core i5-13500H (laptop), it runs well at 1080p — about 67 FPSwith FrameCoach's optimized settings. That already clears a smooth frame rate on High, so our tuning keeps the visuals as high as possible instead of chasing extra frames.
Across resolutions you can expect around 67 FPS at 1080p and 64 FPS at 1440p, dropping to roughly 51 FPS at 4K. With only 8GB of VRAM, keep textures a notch below max in The Last of Us Part I at higher resolutions to avoid stutter. The biggest free win is DLSS upscaling — set it to Quality for a large FPS boost at little visual cost.
| Resolution | All-High FPS | Optimized FPS |
|---|---|---|
| 1080p | 68 | 67 |
| 1440p | 41 | 64 |
| 4K | 23 | 51 |
⚡ Fine-tune this for your exact CPU & target FPS →
With FrameCoach's optimized balanced settings, the NVIDIA RTX 4060 (laptop, 8GB) averages around 67 FPS at 1080p in The Last of Us Part I — up from about 68 FPS with everything on High.
At 1440p with optimized settings, the NVIDIA RTX 4060 (laptop, 8GB) averages roughly 64 FPS in The Last of Us Part I — a smooth experience.
Use a balanced preset, keep ray tracing off for maximum FPS, and ease the heaviest options like Shadow Quality and Screen Space Reflections down a notch. The full per-setting breakdown is above.
FPS figures are estimates from a generalized model (hardware tier × game load × per-setting weights), not live benchmarks — real performance varies by scene, drivers and game version.