On a NVIDIA RTX 4060 (laptop, 8GB) (paired with a balanced Intel Core i5-13500H (laptop)-class CPU), The Callisto Protocol runs at roughly 63 FPS at 1080p with our optimized settings — up from about 64FPS with everything maxed. Here's the configuration and what each setting costs.
The NVIDIA RTX 4060 (laptop, 8GB) is a mainstream 1080p graphics card with 8GB of VRAM, and The Callisto Protocol is a demanding, graphically heavy game. Paired with the Intel Core i5-13500H (laptop), it runs well at 1080p — about 63 FPSwith FrameCoach's optimized settings. That already clears a smooth frame rate on High, so our tuning keeps the visuals as high as possible instead of chasing extra frames.
Across resolutions you can expect around 63 FPS at 1080p and 62 FPS at 1440p, dropping to roughly 49 FPS at 4K. The Callisto Protocol supports ray tracing and the NVIDIA RTX 4060 (laptop, 8GB) can technically run it, but it's the single most expensive option here — we keep it off to hit a smooth frame rate and suggest turning it on only if you have frames to spare. With only 8GB of VRAM, keep textures a notch below max in The Callisto Protocol at higher resolutions to avoid stutter. The biggest free win is DLSS upscaling — set it to Quality for a large FPS boost at little visual cost.
| Resolution | All-High FPS | Optimized FPS |
|---|---|---|
| 1080p | 64 | 63 |
| 1440p | 38 | 62 |
| 4K | 22 | 49 |
⚡ Fine-tune this for your exact CPU & target FPS →
With FrameCoach's optimized balanced settings, the NVIDIA RTX 4060 (laptop, 8GB) averages around 63 FPS at 1080p in The Callisto Protocol — up from about 64 FPS with everything on High.
At 1440p with optimized settings, the NVIDIA RTX 4060 (laptop, 8GB) averages roughly 62 FPS in The Callisto Protocol — a smooth experience.
Use a balanced preset, keep ray tracing off for maximum FPS, and ease the heaviest options like Shadow Quality and Screen Space Reflections down a notch. The full per-setting breakdown is above.
FPS figures are estimates from a generalized model (hardware tier × game load × per-setting weights), not live benchmarks — real performance varies by scene, drivers and game version.