Best Tom Clancy’s The Division 2 settings for the NVIDIA RTX 3090 (2026)
On a NVIDIA RTX 3090 (paired with a balanced Intel Core i9-12900F-class CPU), Tom Clancy’s The Division 2 runs at roughly 109 FPS at 1440p with our optimized settings — up from about 111FPS with everything maxed. Here's the configuration and what each setting costs.
The NVIDIA RTX 3090 is a high-end graphics card with 24GB of VRAM, and Tom Clancy’s The Division 2 is a moderately demanding game. Paired with the Intel Core i9-12900F, it runs great at 1440p — about 109 FPS with FrameCoach's optimized settings. That already clears a smooth frame rate on High, so our tuning keeps the visuals as high as possible instead of chasing extra frames.
Across resolutions you can expect around 182 FPS at 1080p and 109 FPS at 1440p, dropping to roughly 62 FPS at 4K. Its 24GB of VRAM is plenty for Tom Clancy’s The Division 2, so textures can stay maxed. The biggest free win is DLSS upscaling — set it to Quality for a large FPS boost at little visual cost.
| Resolution | All-High FPS | Optimized FPS |
|---|---|---|
| 1080p | 185 | 182 |
| 1440p | 111 | 109 |
| 4K | 63 | 62 |
⚡ Fine-tune this for your exact CPU & target FPS →
🎯 Can the NVIDIA RTX 3090 run Tom Clancy’s The Division 2? See the verdict →
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What FPS does the NVIDIA RTX 3090 get in Tom Clancy’s The Division 2?
With FrameCoach's optimized balanced settings, the NVIDIA RTX 3090 averages around 109 FPS at 1440p in Tom Clancy’s The Division 2 — up from about 111 FPS with everything on High.
Can the NVIDIA RTX 3090 run Tom Clancy’s The Division 2 at 1440p?
At 1440p with optimized settings, the NVIDIA RTX 3090 averages roughly 109 FPS in Tom Clancy’s The Division 2 — a smooth experience.
What are the best Tom Clancy’s The Division 2 settings for the NVIDIA RTX 3090?
Use a balanced preset, keep ray tracing off for maximum FPS, and ease the heaviest options like Volumetric Fog and Shadow Quality down a notch. The full per-setting breakdown is above.
FPS figures are estimates from a generalized model (hardware tier × game load × per-setting weights), not live benchmarks — real performance varies by scene, drivers and game version.