Best Little Nightmares III settings for the NVIDIA RTX 3090 (2026)
On a NVIDIA RTX 3090 (paired with a balanced Intel Core i9-12900F-class CPU), Little Nightmares III runs at roughly 110 FPS at 1440p with our optimized settings — up from about 111FPS with everything maxed. Here's the configuration and what each setting costs.
The NVIDIA RTX 3090 is a high-end graphics card with 24GB of VRAM, and Little Nightmares III is a moderately demanding game. Paired with the Intel Core i9-12900F, it runs great at 1440p — about 110 FPS with FrameCoach's optimized settings. That already clears a smooth frame rate on High, so our tuning keeps the visuals as high as possible instead of chasing extra frames.
Across resolutions you can expect around 183 FPS at 1080p and 110 FPS at 1440p, dropping to roughly 62 FPS at 4K. Its 24GB of VRAM is plenty for Little Nightmares III, so textures can stay maxed. The biggest free win is DLSS upscaling — set it to Quality for a large FPS boost at little visual cost.
| Resolution | All-High FPS | Optimized FPS |
|---|---|---|
| 1080p | 185 | 183 |
| 1440p | 111 | 110 |
| 4K | 63 | 62 |
⚡ Fine-tune this for your exact CPU & target FPS →
🎯 Can the NVIDIA RTX 3090 run Little Nightmares III? See the verdict →
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What FPS does the NVIDIA RTX 3090 get in Little Nightmares III?
With FrameCoach's optimized balanced settings, the NVIDIA RTX 3090 averages around 110 FPS at 1440p in Little Nightmares III — up from about 111 FPS with everything on High.
Can the NVIDIA RTX 3090 run Little Nightmares III at 1440p?
At 1440p with optimized settings, the NVIDIA RTX 3090 averages roughly 110 FPS in Little Nightmares III — a smooth experience.
What are the best Little Nightmares III settings for the NVIDIA RTX 3090?
Use a balanced preset, keep ray tracing off for maximum FPS, and ease the heaviest options like Global Illumination (Lumen) and Shadow Quality down a notch. The full per-setting breakdown is above.
FPS figures are estimates from a generalized model (hardware tier × game load × per-setting weights), not live benchmarks — real performance varies by scene, drivers and game version.