On a NVIDIA RTX 3080 (laptop, 16GB) (paired with a balanced Intel Core i5-13500H (laptop)-class CPU), Death Stranding 2: On the Beach runs at roughly 122 FPS at 1080p with our optimized settings — up from about 123FPS with everything maxed. Here's the configuration and what each setting costs.
The NVIDIA RTX 3080 (laptop, 16GB) is a mainstream 1080p graphics card with 16GB of VRAM, and Death Stranding 2: On the Beach is a moderately demanding game. Paired with the Intel Core i5-13500H (laptop), it flies at 1080p — about 122 FPSwith FrameCoach's optimized settings. That already clears a smooth frame rate on High, so our tuning keeps the visuals as high as possible instead of chasing extra frames.
Across resolutions you can expect around 122 FPS at 1080p and 73 FPS at 1440p, dropping to roughly 64 FPS at 4K. Its 16GB of VRAM is plenty for Death Stranding 2: On the Beach, so textures can stay maxed. The biggest free win is DLSS upscaling — set it to Quality for a large FPS boost at little visual cost.
| Resolution | All-High FPS | Optimized FPS |
|---|---|---|
| 1080p | 123 | 122 |
| 1440p | 74 | 73 |
| 4K | 42 | 64 |
⚡ Fine-tune this for your exact CPU & target FPS →
With FrameCoach's optimized balanced settings, the NVIDIA RTX 3080 (laptop, 16GB) averages around 122 FPS at 1080p in Death Stranding 2: On the Beach — up from about 123 FPS with everything on High.
At 1440p with optimized settings, the NVIDIA RTX 3080 (laptop, 16GB) averages roughly 73 FPS in Death Stranding 2: On the Beach — a smooth experience.
Use a balanced preset, keep ray tracing off for maximum FPS, and ease the heaviest options like Model Detail and Shadow Quality down a notch. The full per-setting breakdown is above.
FPS figures are estimates from a generalized model (hardware tier × game load × per-setting weights), not live benchmarks — real performance varies by scene, drivers and game version.