All setups NVIDIA RTX 3070 Ti (laptop, 8GB)The Elder Scrolls IV: Oblivion Remastered

Best The Elder Scrolls IV: Oblivion Remastered settings for the NVIDIA RTX 3070 Ti (laptop, 8GB) (2026)

On a NVIDIA RTX 3070 Ti (laptop, 8GB) (paired with a balanced Intel Core i5-13500H (laptop)-class CPU), The Elder Scrolls IV: Oblivion Remastered runs at roughly 79 FPS at 1080p with our optimized settings — up from about 59FPS with everything maxed. Here's the configuration and what each setting costs.

The NVIDIA RTX 3070 Ti (laptop, 8GB) is a mainstream 1080p graphics card with 8GB of VRAM, and The Elder Scrolls IV: Oblivion Remastered is a one of the most punishing games to run on PC. Paired with the Intel Core i5-13500H (laptop), it runs well at 1080p — about 79 FPSwith FrameCoach's optimized settings, a clear jump from roughly 59 FPS with everything on High.

Across resolutions you can expect around 79 FPS at 1080p and 61 FPS at 1440p, dropping to roughly 50 FPS at 4K. The Elder Scrolls IV: Oblivion Remastered supports ray tracing and the NVIDIA RTX 3070 Ti (laptop, 8GB) can technically run it, but it's the single most expensive option here — we keep it off to hit a smooth frame rate and suggest turning it on only if you have frames to spare. With only 8GB of VRAM, keep textures a notch below max in The Elder Scrolls IV: Oblivion Remastered at higher resolutions to avoid stutter. The biggest free win is DLSS upscaling — set it to Quality for a large FPS boost at little visual cost.

ResolutionAll-High FPSOptimized FPS
1080p5979
1440p3561
4K2050
💡 The Elder Scrolls IV: Oblivion Remastered: UE5 rendering over the original engine - prone to traversal stutter; upscaling helps a lot.
🚀 Biggest free win: enable DLSS (Quality) — about +35% FPS for a small sharpness trade.
Recommended settings
Upscaling — DLSSQuality+35% FPS
Oblivion Remastered (Unreal Engine 5 rendering) supports DLSS, FSR and XeSS plus Frame Generation. Basically required for a smooth experience.
Hardware Lumen (Ray Tracing)Offsaves FPS
Switches Lumen lighting from software to hardware ray tracing - nicer reflections but a big cost. Keep Off for high FPS.
Texture QualityUltra-1% FPS
Surface sharpness - cheap if it fits your VRAM.
Global IlluminationHighbaseline
Software Lumen bounce lighting - the heaviest non-RT setting. High over Ultra frees real FPS.
Shadow QualityHighbaseline
Shadow resolution and range. High is the value pick.
Foliage QualityHighbaseline
Grass and tree density across Cyrodiil - a real cost in the open wilderness.
View DistanceHighbaseline
How far detail renders - partly CPU-bound. Lower it if towns stutter.
Effects QualityHighbaseline
Magic and combat effects. Lowering smooths busy fights.
Post ProcessingHighbaseline
Bloom and depth of field. Cheap; set to taste.
Anti-AliasingHighbaseline
Edge smoothing. Medium/High keeps things clean cheaply.

⚡ Fine-tune this for your exact CPU & target FPS →

The Elder Scrolls IV: Oblivion Remastered on other GPUs
Other games on the NVIDIA RTX 3070 Ti (laptop, 8GB)
Frequently asked

What FPS does the NVIDIA RTX 3070 Ti (laptop, 8GB) get in The Elder Scrolls IV: Oblivion Remastered?

With FrameCoach's optimized balanced settings, the NVIDIA RTX 3070 Ti (laptop, 8GB) averages around 79 FPS at 1080p in The Elder Scrolls IV: Oblivion Remastered — up from about 59 FPS with everything on High.

Can the NVIDIA RTX 3070 Ti (laptop, 8GB) run The Elder Scrolls IV: Oblivion Remastered at 1440p?

At 1440p with optimized settings, the NVIDIA RTX 3070 Ti (laptop, 8GB) averages roughly 61 FPS in The Elder Scrolls IV: Oblivion Remastered — a smooth experience.

What are the best The Elder Scrolls IV: Oblivion Remastered settings for the NVIDIA RTX 3070 Ti (laptop, 8GB)?

Turn on DLSS (Quality), keep ray tracing off for maximum FPS, and ease the heaviest options like Global Illumination and Shadow Quality down a notch. The full per-setting breakdown is above.

FPS figures are estimates from a generalized model (hardware tier × game load × per-setting weights), not live benchmarks — real performance varies by scene, drivers and game version.