Best God of War (2018) settings for the NVIDIA RTX 3070 Ti (laptop, 8GB) (2026)
On a NVIDIA RTX 3070 Ti (laptop, 8GB) (paired with a balanced Intel Core i5-13500H (laptop)-class CPU), God of War (2018) runs at roughly 109 FPS at 1080p with our optimized settings — up from about 110FPS with everything maxed. Here's the configuration and what each setting costs.
The NVIDIA RTX 3070 Ti (laptop, 8GB) is a mainstream 1080p graphics card with 8GB of VRAM, and God of War (2018) is a moderately demanding game. Paired with the Intel Core i5-13500H (laptop), it runs great at 1080p — about 109 FPS with FrameCoach's optimized settings. That already clears a smooth frame rate on High, so our tuning keeps the visuals as high as possible instead of chasing extra frames.
Across resolutions you can expect around 109 FPS at 1080p and 66 FPS at 1440p, dropping to roughly 63 FPS at 4K. The biggest free win is DLSS upscaling — set it to Quality for a large FPS boost at little visual cost.
| Resolution | All-High FPS | Optimized FPS |
|---|---|---|
| 1080p | 110 | 109 |
| 1440p | 66 | 66 |
| 4K | 38 | 63 |
⚡ Fine-tune this for your exact CPU & target FPS →
🎯 Can the NVIDIA RTX 3070 Ti (laptop, 8GB) run God of War (2018)? See the verdict →
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What FPS does the NVIDIA RTX 3070 Ti (laptop, 8GB) get in God of War (2018)?
With FrameCoach's optimized balanced settings, the NVIDIA RTX 3070 Ti (laptop, 8GB) averages around 109 FPS at 1080p in God of War (2018) — up from about 110 FPS with everything on High.
Can the NVIDIA RTX 3070 Ti (laptop, 8GB) run God of War (2018) at 1440p?
At 1440p with optimized settings, the NVIDIA RTX 3070 Ti (laptop, 8GB) averages roughly 66 FPS in God of War (2018) — a smooth experience.
What are the best God of War (2018) settings for the NVIDIA RTX 3070 Ti (laptop, 8GB)?
Use a balanced preset, keep ray tracing off for maximum FPS, and ease the heaviest options like Shadow Quality and Reflections Quality down a notch. The full per-setting breakdown is above.
FPS figures are estimates from a generalized model (hardware tier × game load × per-setting weights), not live benchmarks — real performance varies by scene, drivers and game version.