Best S.T.A.L.K.E.R. 2 settings for the NVIDIA RTX 3060 Ti (2026)
On a NVIDIA RTX 3060 Ti (paired with a balanced AMD Ryzen 9 5950X-class CPU), S.T.A.L.K.E.R. 2 runs at roughly 63 FPS at 1440p with our optimized settings — up from about 41FPS with everything maxed. Here's the configuration and what each setting costs.
The NVIDIA RTX 3060 Ti is a strong 1440p graphics card with 8GB of VRAM, and S.T.A.L.K.E.R. 2 is a one of the most punishing games to run on PC. Paired with the AMD Ryzen 9 5950X, it runs well at 1440p — about 63 FPS with FrameCoach's optimized settings, a clear jump from roughly 41 FPS with everything on High.
Across resolutions you can expect around 67 FPS at 1080p and 63 FPS at 1440p, dropping to roughly 60 FPS at 4K. With only 8GB of VRAM, keep textures a notch below max in S.T.A.L.K.E.R. 2 at higher resolutions to avoid stutter. The biggest free win is DLSS upscaling — set it to Quality for a large FPS boost at little visual cost.
| Resolution | All-High FPS | Optimized FPS |
|---|---|---|
| 1080p | 68 | 67 |
| 1440p | 41 | 63 |
| 4K | 23 | 60 |
⚡ Fine-tune this for your exact CPU & target FPS →
🎯 Can the NVIDIA RTX 3060 Ti run S.T.A.L.K.E.R. 2? See the verdict →
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- S.T.A.L.K.E.R. 2 on NVIDIA RTX 3060 (12GB) →
- S.T.A.L.K.E.R. 2 on NVIDIA RTX 3070 →
What FPS does the NVIDIA RTX 3060 Ti get in S.T.A.L.K.E.R. 2?
With FrameCoach's optimized balanced settings, the NVIDIA RTX 3060 Ti averages around 63 FPS at 1440p in S.T.A.L.K.E.R. 2 — up from about 41 FPS with everything on High.
Can the NVIDIA RTX 3060 Ti run S.T.A.L.K.E.R. 2 at 1440p?
At 1440p with optimized settings, the NVIDIA RTX 3060 Ti averages roughly 63 FPS in S.T.A.L.K.E.R. 2 — a smooth experience.
What are the best S.T.A.L.K.E.R. 2 settings for the NVIDIA RTX 3060 Ti?
Turn on DLSS (Balanced), keep ray tracing off for maximum FPS, and ease the heaviest options like Overall Quality and Shadow Quality down a notch. The full per-setting breakdown is above.
FPS figures are estimates from a generalized model (hardware tier × game load × per-setting weights), not live benchmarks — real performance varies by scene, drivers and game version.