Best Resident Evil Requiem settings for the NVIDIA RTX 3060 (laptop, 6GB) (2026)
On a NVIDIA RTX 3060 (laptop, 6GB) (paired with a balanced Intel Core i5-8600K-class CPU), Resident Evil Requiem runs at roughly 78 FPS at 1080p with our optimized settings — up from about 59FPS with everything maxed. Here's the configuration and what each setting costs.
The NVIDIA RTX 3060 (laptop, 6GB) is a entry-level graphics card with 6GB of VRAM, and Resident Evil Requiem is a moderately demanding game. Paired with the Intel Core i5-8600K, it runs well at 1080p — about 78 FPS with FrameCoach's optimized settings, a clear jump from roughly 59 FPS with everything on High.
Across resolutions you can expect around 78 FPS at 1080p and 62 FPS at 1440p, dropping to roughly 46 FPS at 4K. Resident Evil Requiem supports ray tracing and the NVIDIA RTX 3060 (laptop, 6GB) can technically run it, but it's the single most expensive option here — we keep it off to hit a smooth frame rate and suggest turning it on only if you have frames to spare. The biggest free win is DLSS upscaling — set it to Quality for a large FPS boost at little visual cost.
| Resolution | All-High FPS | Optimized FPS |
|---|---|---|
| 1080p | 59 | 78 |
| 1440p | 35 | 62 |
| 4K | 20 | 46 |
⚡ Fine-tune this for your exact CPU & target FPS →
🎯 Can the NVIDIA RTX 3060 (laptop, 6GB) run Resident Evil Requiem? See the verdict →
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What FPS does the NVIDIA RTX 3060 (laptop, 6GB) get in Resident Evil Requiem?
With FrameCoach's optimized balanced settings, the NVIDIA RTX 3060 (laptop, 6GB) averages around 78 FPS at 1080p in Resident Evil Requiem — up from about 59 FPS with everything on High.
Can the NVIDIA RTX 3060 (laptop, 6GB) run Resident Evil Requiem at 1440p?
At 1440p with optimized settings, the NVIDIA RTX 3060 (laptop, 6GB) averages roughly 62 FPS in Resident Evil Requiem — a smooth experience.
What are the best Resident Evil Requiem settings for the NVIDIA RTX 3060 (laptop, 6GB)?
Turn on DLSS (Quality), keep ray tracing off for maximum FPS, and ease the heaviest options like Shadow Quality and Mesh Quality down a notch. The full per-setting breakdown is above.
FPS figures are estimates from a generalized model (hardware tier × game load × per-setting weights), not live benchmarks — real performance varies by scene, drivers and game version.