Best Dying Light 2 Stay Human settings for the NVIDIA RTX 3050 (2026)
On a NVIDIA RTX 3050 (paired with a balanced Intel Core i5-8600K-class CPU), Dying Light 2 Stay Human runs at roughly 70 FPS at 1080p with our optimized settings — up from about 52FPS with everything maxed. Here's the configuration and what each setting costs.
The NVIDIA RTX 3050 is a entry-level graphics card with 8GB of VRAM, and Dying Light 2 Stay Human is a demanding, graphically heavy game. Paired with the Intel Core i5-8600K, it runs well at 1080p — about 70 FPS with FrameCoach's optimized settings, a clear jump from roughly 52 FPS with everything on High.
Across resolutions you can expect around 70 FPS at 1080p and 60 FPS at 1440p, dropping to roughly 38 FPS at 4K. Dying Light 2 Stay Human supports ray tracing and the NVIDIA RTX 3050 can technically run it, but it's the single most expensive option here — we keep it off to hit a smooth frame rate and suggest turning it on only if you have frames to spare. With only 8GB of VRAM, keep textures a notch below max in Dying Light 2 Stay Human at higher resolutions to avoid stutter. The biggest free win is DLSS upscaling — set it to Quality for a large FPS boost at little visual cost.
| Resolution | All-High FPS | Optimized FPS |
|---|---|---|
| 1080p | 52 | 70 |
| 1440p | 31 | 60 |
| 4K | 18 | 38 |
⚡ Fine-tune this for your exact CPU & target FPS →
🎯 Can the NVIDIA RTX 3050 run Dying Light 2 Stay Human? See the verdict →
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What FPS does the NVIDIA RTX 3050 get in Dying Light 2 Stay Human?
With FrameCoach's optimized balanced settings, the NVIDIA RTX 3050 averages around 70 FPS at 1080p in Dying Light 2 Stay Human — up from about 52 FPS with everything on High.
Can the NVIDIA RTX 3050 run Dying Light 2 Stay Human at 1440p?
At 1440p with optimized settings, the NVIDIA RTX 3050 averages roughly 60 FPS in Dying Light 2 Stay Human — a smooth experience.
What are the best Dying Light 2 Stay Human settings for the NVIDIA RTX 3050?
Turn on DLSS (Quality), keep ray tracing off for maximum FPS, and ease the heaviest options like Foliage Quality and Contact Shadows down a notch. The full per-setting breakdown is above.
FPS figures are estimates from a generalized model (hardware tier × game load × per-setting weights), not live benchmarks — real performance varies by scene, drivers and game version.