All setups NVIDIA RTX 3050 Ti (laptop, 4GB)Warhammer 40,000: Darktide

Best Warhammer 40,000: Darktide settings for the NVIDIA RTX 3050 Ti (laptop, 4GB) (2026)

On a NVIDIA RTX 3050 Ti (laptop, 4GB) (paired with a balanced Intel Core i5-8600K-class CPU), Warhammer 40,000: Darktide runs at roughly 61 FPS at 1080p with our optimized settings — up from about 30FPS with everything maxed. Here's the configuration and what each setting costs.

The NVIDIA RTX 3050 Ti (laptop, 4GB) is a entry-level graphics card with 4GB of VRAM, and Warhammer 40,000: Darktide is a demanding, graphically heavy game. Paired with the Intel Core i5-8600K, it runs well at 1080p — about 61 FPS with FrameCoach's optimized settings, a clear jump from roughly 30 FPS with everything on High.

Across resolutions you can expect around 61 FPS at 1080p and 49 FPS at 1440p, dropping to roughly 28 FPS at 4K. Warhammer 40,000: Darktide supports ray tracing and the NVIDIA RTX 3050 Ti (laptop, 4GB) can technically run it, but it's the single most expensive option here — we keep it off to hit a smooth frame rate and suggest turning it on only if you have frames to spare. With only 4GB of VRAM, keep textures a notch below max in Warhammer 40,000: Darktide at higher resolutions to avoid stutter. The biggest free win is DLSS upscaling — set it to Quality for a large FPS boost at little visual cost.

ResolutionAll-High FPSOptimized FPS
1080p3061
1440p1849
4K1028
💡 Warhammer 40,000: Darktide: Dense hordes are CPU-heavy; turn off Ray Tracing and lower Effects first.
🚀 Biggest free win: enable DLSS (Balanced) — about +55% FPS for a small sharpness trade.
Recommended settings
Upscaling — DLSSBalanced+55% FPS
Supports DLSS and FSR. The biggest single FPS gain — turn it on first, especially with the screen full of enemies.
Ray Tracing (reflections / GI)Offsaves FPS
Ray-traced reflections and lighting. Very heavy — turning it off is a large FPS gain on mid-range and laptop GPUs.
Volumetric FogLow+9% FPS
Atmospheric fog and god rays. Medium keeps the grimdark mood for less.
Light QualityMedium+6% FPS
Lighting detail and light-source count — one of the heaviest settings in the lit hive corridors. High is the value pick.
Shadow QualityMedium+5% FPS
Shadow resolution and range. High is a strong, cheap step down from Extreme.
Particle / Effects QualityMedium+5% FPS
Gunfire, blood and explosions — the biggest drain when a horde swarms you. Lower it to stay steady in the chaos.
Mesh QualityMedium+4% FPS
Geometry detail of the hive environments. Cheap to lower with little visible loss in a firefight.
Texture QualityExtreme-1% FPS
Surface detail — nearly free if it fits your VRAM. On 8GB cards keep it at High.
Ambient OcclusionHighbaseline
Soft contact shadows. Subtle — safe to lower.
Post ProcessingHighbaseline
Bloom and lens effects. Low is a cheap, clean win.
Anisotropic Filtering16xbaseline
Keeps surfaces sharp at distance. Effectively free — leave it at 16x.

⚡ Fine-tune this for your exact CPU & target FPS →

🎯 Can the NVIDIA RTX 3050 Ti (laptop, 4GB) run Warhammer 40,000: Darktide? See the verdict →

Warhammer 40,000: Darktide on other GPUs
Other games on the NVIDIA RTX 3050 Ti (laptop, 4GB)
Frequently asked

What FPS does the NVIDIA RTX 3050 Ti (laptop, 4GB) get in Warhammer 40,000: Darktide?

With FrameCoach's optimized balanced settings, the NVIDIA RTX 3050 Ti (laptop, 4GB) averages around 61 FPS at 1080p in Warhammer 40,000: Darktide — up from about 30 FPS with everything on High.

Can the NVIDIA RTX 3050 Ti (laptop, 4GB) run Warhammer 40,000: Darktide at 1440p?

At 1440p with optimized settings, the NVIDIA RTX 3050 Ti (laptop, 4GB) averages roughly 49 FPS in Warhammer 40,000: Darktide; turn on upscaling or aim for a locked 60 for the best feel.

What are the best Warhammer 40,000: Darktide settings for the NVIDIA RTX 3050 Ti (laptop, 4GB)?

Turn on DLSS (Balanced), keep ray tracing off for maximum FPS, and ease the heaviest options like Volumetric Fog and Light Quality down a notch. The full per-setting breakdown is above.

FPS figures are estimates from a generalized model (hardware tier × game load × per-setting weights), not live benchmarks — real performance varies by scene, drivers and game version.