Best Resident Evil Requiem settings for the NVIDIA RTX 3050 Ti (laptop, 4GB) (2026)
On a NVIDIA RTX 3050 Ti (laptop, 4GB) (paired with a balanced Intel Core i5-8600K-class CPU), Resident Evil Requiem runs at roughly 63 FPS at 1080p with our optimized settings — up from about 39FPS with everything maxed. Here's the configuration and what each setting costs.
The NVIDIA RTX 3050 Ti (laptop, 4GB) is a entry-level graphics card with 4GB of VRAM, and Resident Evil Requiem is a moderately demanding game. Paired with the Intel Core i5-8600K, it runs well at 1080p — about 63 FPS with FrameCoach's optimized settings, a clear jump from roughly 39 FPS with everything on High.
Across resolutions you can expect around 63 FPS at 1080p and 54 FPS at 1440p, dropping to roughly 31 FPS at 4K. Resident Evil Requiem supports ray tracing and the NVIDIA RTX 3050 Ti (laptop, 4GB) can technically run it, but it's the single most expensive option here — we keep it off to hit a smooth frame rate and suggest turning it on only if you have frames to spare. The biggest free win is DLSS upscaling — set it to Quality for a large FPS boost at little visual cost.
| Resolution | All-High FPS | Optimized FPS |
|---|---|---|
| 1080p | 39 | 63 |
| 1440p | 23 | 54 |
| 4K | 13 | 31 |
⚡ Fine-tune this for your exact CPU & target FPS →
🎯 Can the NVIDIA RTX 3050 Ti (laptop, 4GB) run Resident Evil Requiem? See the verdict →
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What FPS does the NVIDIA RTX 3050 Ti (laptop, 4GB) get in Resident Evil Requiem?
With FrameCoach's optimized balanced settings, the NVIDIA RTX 3050 Ti (laptop, 4GB) averages around 63 FPS at 1080p in Resident Evil Requiem — up from about 39 FPS with everything on High.
Can the NVIDIA RTX 3050 Ti (laptop, 4GB) run Resident Evil Requiem at 1440p?
At 1440p with optimized settings, the NVIDIA RTX 3050 Ti (laptop, 4GB) averages roughly 54 FPS in Resident Evil Requiem; turn on upscaling or aim for a locked 60 for the best feel.
What are the best Resident Evil Requiem settings for the NVIDIA RTX 3050 Ti (laptop, 4GB)?
Turn on DLSS (Balanced), keep ray tracing off for maximum FPS, and ease the heaviest options like Shadow Quality and Mesh Quality down a notch. The full per-setting breakdown is above.
FPS figures are estimates from a generalized model (hardware tier × game load × per-setting weights), not live benchmarks — real performance varies by scene, drivers and game version.