On a NVIDIA RTX 3050 (laptop, 6GB) (paired with a balanced AMD Ryzen 3 3300X-class CPU), The First Descendant runs at roughly 60 FPS at 1080p with our optimized settings — up from about 35FPS with everything maxed. Here's the configuration and what each setting costs.
The NVIDIA RTX 3050 (laptop, 6GB) is a entry-level graphics card with 6GB of VRAM, and The First Descendant is a demanding, graphically heavy game. Paired with the AMD Ryzen 3 3300X, it runs well at 1080p — about 60 FPSwith FrameCoach's optimized settings, a clear jump from roughly 35 FPS with everything on High.
Across resolutions you can expect around 60 FPS at 1080p and 52 FPS at 1440p, dropping to roughly 30 FPS at 4K. The First Descendant supports ray tracing and the NVIDIA RTX 3050 (laptop, 6GB) can technically run it, but it's the single most expensive option here — we keep it off to hit a smooth frame rate and suggest turning it on only if you have frames to spare. With only 6GB of VRAM, keep textures a notch below max in The First Descendant at higher resolutions to avoid stutter. The biggest free win is DLSS upscaling — set it to Quality for a large FPS boost at little visual cost.
| Resolution | All-High FPS | Optimized FPS |
|---|---|---|
| 1080p | 35 | 60 |
| 1440p | 21 | 52 |
| 4K | 12 | 30 |
⚡ Fine-tune this for your exact CPU & target FPS →
With FrameCoach's optimized balanced settings, the NVIDIA RTX 3050 (laptop, 6GB) averages around 60 FPS at 1080p in The First Descendant — up from about 35 FPS with everything on High.
At 1440p with optimized settings, the NVIDIA RTX 3050 (laptop, 6GB) averages roughly 52 FPS in The First Descendant; turn on upscaling or aim for a locked 60 for the best feel.
Turn on DLSS (Balanced), keep ray tracing off for maximum FPS, and ease the heaviest options like Global Illumination (Lumen) and Shadow Quality down a notch. The full per-setting breakdown is above.
FPS figures are estimates from a generalized model (hardware tier × game load × per-setting weights), not live benchmarks — real performance varies by scene, drivers and game version.