On a NVIDIA RTX 3050 (laptop, 6GB) (paired with a balanced AMD Ryzen 3 3300X-class CPU), Lords of the Fallen (2023) runs at roughly 63 FPS at 1080p with our optimized settings — up from about 29FPS with everything maxed. Here's the configuration and what each setting costs.
The NVIDIA RTX 3050 (laptop, 6GB) is a entry-level graphics card with 6GB of VRAM, and Lords of the Fallen (2023) is a one of the most punishing games to run on PC. Paired with the AMD Ryzen 3 3300X, it runs well at 1080p — about 63 FPSwith FrameCoach's optimized settings, a clear jump from roughly 29 FPS with everything on High.
Across resolutions you can expect around 63 FPS at 1080p and 44 FPS at 1440p, dropping to roughly 25 FPS at 4K. Lords of the Fallen (2023) supports ray tracing and the NVIDIA RTX 3050 (laptop, 6GB) can technically run it, but it's the single most expensive option here — we keep it off to hit a smooth frame rate and suggest turning it on only if you have frames to spare. With only 6GB of VRAM, keep textures a notch below max in Lords of the Fallen (2023) at higher resolutions to avoid stutter. The biggest free win is DLSS upscaling — set it to Quality for a large FPS boost at little visual cost.
| Resolution | All-High FPS | Optimized FPS |
|---|---|---|
| 1080p | 29 | 63 |
| 1440p | 17 | 44 |
| 4K | 10 | 25 |
⚡ Fine-tune this for your exact CPU & target FPS →
With FrameCoach's optimized balanced settings, the NVIDIA RTX 3050 (laptop, 6GB) averages around 63 FPS at 1080p in Lords of the Fallen (2023) — up from about 29 FPS with everything on High.
At 1440p with optimized settings, the NVIDIA RTX 3050 (laptop, 6GB) averages roughly 44 FPS in Lords of the Fallen (2023); turn on upscaling or aim for a locked 60 for the best feel.
Turn on DLSS (Balanced), keep ray tracing off for maximum FPS, and ease the heaviest options like Global Illumination (Lumen) and Shadow Quality down a notch. The full per-setting breakdown is above.
FPS figures are estimates from a generalized model (hardware tier × game load × per-setting weights), not live benchmarks — real performance varies by scene, drivers and game version.