On a NVIDIA RTX 3050 (laptop, 4GB) (paired with a balanced AMD Ryzen 3 3300X-class CPU), The Callisto Protocol runs at roughly 56 FPS at 1080p with our optimized settings — up from about 26FPS with everything maxed. Here's the configuration and what each setting costs.
The NVIDIA RTX 3050 (laptop, 4GB) is a entry-level graphics card with 4GB of VRAM, and The Callisto Protocol is a demanding, graphically heavy game. Paired with the AMD Ryzen 3 3300X, it is playable at 1080p — about 56 FPSwith FrameCoach's optimized settings, a clear jump from roughly 26 FPS with everything on High.
Across resolutions you can expect around 56 FPS at 1080p and 34 FPS at 1440p, dropping to roughly 19 FPS at 4K. The Callisto Protocol supports ray tracing and the NVIDIA RTX 3050 (laptop, 4GB) can technically run it, but it's the single most expensive option here — we keep it off to hit a smooth frame rate and suggest turning it on only if you have frames to spare. With only 4GB of VRAM, keep textures a notch below max in The Callisto Protocol at higher resolutions to avoid stutter. The biggest free win is DLSS upscaling — set it to Quality for a large FPS boost at little visual cost.
| Resolution | All-High FPS | Optimized FPS |
|---|---|---|
| 1080p | 26 | 56 |
| 1440p | 15 | 34 |
| 4K | 9 | 19 |
⚡ Fine-tune this for your exact CPU & target FPS →
With FrameCoach's optimized balanced settings, the NVIDIA RTX 3050 (laptop, 4GB) averages around 56 FPS at 1080p in The Callisto Protocol — up from about 26 FPS with everything on High.
At 1440p with optimized settings, the NVIDIA RTX 3050 (laptop, 4GB) averages roughly 34 FPS in The Callisto Protocol; turn on upscaling or aim for a locked 60 for the best feel.
Turn on DLSS (Balanced), keep ray tracing off for maximum FPS, and ease the heaviest options like Shadow Quality and Screen Space Reflections down a notch. The full per-setting breakdown is above.
FPS figures are estimates from a generalized model (hardware tier × game load × per-setting weights), not live benchmarks — real performance varies by scene, drivers and game version.