Best Red Dead Redemption 2 settings for the NVIDIA RTX 2080 (2026)
On a NVIDIA RTX 2080 (paired with a balanced Intel Core i5-13500H (laptop)-class CPU), Red Dead Redemption 2 runs at roughly 78 FPS at 1080p with our optimized settings — up from about 79FPS with everything maxed. Here's the configuration and what each setting costs.
The NVIDIA RTX 2080 is a mainstream 1080p graphics card with 8GB of VRAM, and Red Dead Redemption 2 is a demanding, graphically heavy game. Paired with the Intel Core i5-13500H (laptop), it runs well at 1080p — about 78 FPS with FrameCoach's optimized settings. That already clears a smooth frame rate on High, so our tuning keeps the visuals as high as possible instead of chasing extra frames.
Across resolutions you can expect around 78 FPS at 1080p and 64 FPS at 1440p, dropping to roughly 62 FPS at 4K. With only 8GB of VRAM, keep textures a notch below max in Red Dead Redemption 2 at higher resolutions to avoid stutter. The biggest free win is DLSS upscaling — set it to Quality for a large FPS boost at little visual cost.
| Resolution | All-High FPS | Optimized FPS |
|---|---|---|
| 1080p | 79 | 78 |
| 1440p | 47 | 64 |
| 4K | 27 | 62 |
⚡ Fine-tune this for your exact CPU & target FPS →
🎯 Can the NVIDIA RTX 2080 run Red Dead Redemption 2? See the verdict →
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What FPS does the NVIDIA RTX 2080 get in Red Dead Redemption 2?
With FrameCoach's optimized balanced settings, the NVIDIA RTX 2080 averages around 78 FPS at 1080p in Red Dead Redemption 2 — up from about 79 FPS with everything on High.
Can the NVIDIA RTX 2080 run Red Dead Redemption 2 at 1440p?
At 1440p with optimized settings, the NVIDIA RTX 2080 averages roughly 64 FPS in Red Dead Redemption 2 — a smooth experience.
What are the best Red Dead Redemption 2 settings for the NVIDIA RTX 2080?
Use a balanced preset, keep ray tracing off for maximum FPS, and ease the heaviest options like Water Reflection Quality and Volumetrics Quality down a notch. The full per-setting breakdown is above.
FPS figures are estimates from a generalized model (hardware tier × game load × per-setting weights), not live benchmarks — real performance varies by scene, drivers and game version.