Best World War Z settings for the NVIDIA RTX 2080 Super (2026)
On a NVIDIA RTX 2080 Super (paired with a balanced Intel Core i5-13500H (laptop)-class CPU), World War Z runs at roughly 162 FPS at 1080p with our optimized settings — up from about 162FPS with everything maxed. Here's the configuration and what each setting costs.
The NVIDIA RTX 2080 Super is a mainstream 1080p graphics card with 8GB of VRAM, and World War Z is a relatively light game to run. Paired with the Intel Core i5-13500H (laptop), it flies at 1080p — about 162 FPS with FrameCoach's optimized settings. That already clears a smooth frame rate on High, so our tuning keeps the visuals as high as possible instead of chasing extra frames.
Across resolutions you can expect around 162 FPS at 1080p and 112 FPS at 1440p, dropping to roughly 64 FPS at 4K. The biggest free win is DLSS upscaling — set it to Quality for a large FPS boost at little visual cost.
| Resolution | All-High FPS | Optimized FPS |
|---|---|---|
| 1080p | 162 | 162 |
| 1440p | 113 | 112 |
| 4K | 64 | 64 |
⚡ Fine-tune this for your exact CPU & target FPS →
🎯 Can the NVIDIA RTX 2080 Super run World War Z? See the verdict →
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What FPS does the NVIDIA RTX 2080 Super get in World War Z?
With FrameCoach's optimized balanced settings, the NVIDIA RTX 2080 Super averages around 162 FPS at 1080p in World War Z — up from about 162 FPS with everything on High. Note that a Intel Core i5-13500H (laptop)-class CPU can cap it near 162 FPS here.
Can the NVIDIA RTX 2080 Super run World War Z at 1440p?
At 1440p with optimized settings, the NVIDIA RTX 2080 Super averages roughly 112 FPS in World War Z — a smooth experience.
What are the best World War Z settings for the NVIDIA RTX 2080 Super?
Use a balanced preset, keep ray tracing off for maximum FPS, and ease the heaviest options like Details and Shadow Quality down a notch. The full per-setting breakdown is above.
FPS figures are estimates from a generalized model (hardware tier × game load × per-setting weights), not live benchmarks — real performance varies by scene, drivers and game version.