Best Assassin’s Creed Valhalla settings for the NVIDIA RTX 2080 Super (2026)
On a NVIDIA RTX 2080 Super (paired with a balanced Intel Core i5-13500H (laptop)-class CPU), Assassin’s Creed Valhalla runs at roughly 85 FPS at 1080p with our optimized settings — up from about 86FPS with everything maxed. Here's the configuration and what each setting costs.
The NVIDIA RTX 2080 Super is a mainstream 1080p graphics card with 8GB of VRAM, and Assassin’s Creed Valhalla is a demanding, graphically heavy game. Paired with the Intel Core i5-13500H (laptop), it runs well at 1080p — about 85 FPS with FrameCoach's optimized settings. That already clears a smooth frame rate on High, so our tuning keeps the visuals as high as possible instead of chasing extra frames.
Across resolutions you can expect around 85 FPS at 1080p and 70 FPS at 1440p, dropping to roughly 62 FPS at 4K. With only 8GB of VRAM, keep textures a notch below max in Assassin’s Creed Valhalla at higher resolutions to avoid stutter. The biggest free win is DLSS upscaling — set it to Quality for a large FPS boost at little visual cost.
| Resolution | All-High FPS | Optimized FPS |
|---|---|---|
| 1080p | 86 | 85 |
| 1440p | 52 | 70 |
| 4K | 29 | 62 |
⚡ Fine-tune this for your exact CPU & target FPS →
🎯 Can the NVIDIA RTX 2080 Super run Assassin’s Creed Valhalla? See the verdict →
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What FPS does the NVIDIA RTX 2080 Super get in Assassin’s Creed Valhalla?
With FrameCoach's optimized balanced settings, the NVIDIA RTX 2080 Super averages around 85 FPS at 1080p in Assassin’s Creed Valhalla — up from about 86 FPS with everything on High.
Can the NVIDIA RTX 2080 Super run Assassin’s Creed Valhalla at 1440p?
At 1440p with optimized settings, the NVIDIA RTX 2080 Super averages roughly 70 FPS in Assassin’s Creed Valhalla — a smooth experience.
What are the best Assassin’s Creed Valhalla settings for the NVIDIA RTX 2080 Super?
Use a balanced preset, keep ray tracing off for maximum FPS, and ease the heaviest options like World Detail and Clutter down a notch. The full per-setting breakdown is above.
FPS figures are estimates from a generalized model (hardware tier × game load × per-setting weights), not live benchmarks — real performance varies by scene, drivers and game version.