Best Baldur’s Gate 3 settings for the NVIDIA Quadro P2000 (laptop) (2026)
On a NVIDIA Quadro P2000 (laptop) (paired with a balanced Intel Core i5-8600K-class CPU), Baldur’s Gate 3 runs at roughly 61 FPS at 1080p with our optimized settings — up from about 27FPS with everything maxed. Here's the configuration and what each setting costs.
The NVIDIA Quadro P2000 (laptop) is a entry-level graphics card with 4GB of VRAM, and Baldur’s Gate 3 is a moderately demanding game. Paired with the Intel Core i5-8600K, it runs well at 1080p — about 61 FPSwith FrameCoach's optimized settings, a clear jump from roughly 27 FPS with everything on High.
Across resolutions you can expect around 61 FPS at 1080p and 47 FPS at 1440p, dropping to roughly 27 FPS at 4K. The biggest free win is FSR upscaling — set it to Quality for a large FPS boost at little visual cost.
Resolution
All-High FPS
Optimized FPS
1080p
27
61
1440p
16
47
4K
9
27
💡 Baldur’s Gate 3: Act 3 is very CPU-heavy; expect a CPU bottleneck in the city.
🚀 Biggest free win: enable FSR (Balanced) — about +55% FPS for a small sharpness trade.
Recommended settings
Upscaling — FSRBalanced+55% FPS
Baldur’s Gate 3 supports DLSS and FSR. A strong GPU-side boost — though Act 3’s Lower City is CPU-limited regardless.
Shadow QualityMedium+5% FPS
Shadow detail and range. High is a clean trade over Ultra.
Ambient OcclusionOff+5% FPS
Soft contact shadows for depth. Cheap; leave On unless chasing frames.
Anti-Aliasing (TAA)Off+5% FPS
Cleans up shimmer and jagged edges. Cheap; leave it On.
Dynamic CrowdsMedium+4% FPS
Number of NPCs in towns — your biggest CPU lever in the busy Act 3 city.
God RaysOff+4% FPS
Light shafts through clouds and windows. A small, low-risk saving.
Detail DistanceMedium+3% FPS
How far full-detail geometry renders. Lowering causes mild pop-in.
Cloud QualityMedium+3% FPS
Volumetric clouds. Moderately heavy and rarely the focus of attention.
Depth of FieldOff+3% FPS
Background blur in dialogue scenes. Cheap; set to taste.
Fog QualityMedium+2% FPS
Atmospheric fog detail. A small, low-risk saving.
Model QualityMedium+2% FPS
Character and object geometry detail. High in cutscene-heavy scenes; Medium for frames.
Instance DistanceMedium+2% FPS
How far props and small objects render before fading. Mild pop-in when lowered.
Texture QualityHighbaseline
Surface sharpness. Cheap if it fits your VRAM — keep it High on 8GB+ cards.
Texture FilteringHighbaseline
Keeps angled surfaces sharp — effectively free, leave it High.
Subsurface ScatteringOnbaseline
Soft light through skin and ears in close-ups. Cheap; nice in cutscenes.
What FPS does the NVIDIA Quadro P2000 (laptop) get in Baldur’s Gate 3?
With FrameCoach's optimized balanced settings, the NVIDIA Quadro P2000 (laptop) averages around 61 FPS at 1080p in Baldur’s Gate 3 — up from about 27 FPS with everything on High.
Can the NVIDIA Quadro P2000 (laptop) run Baldur’s Gate 3 at 1440p?
At 1440p with optimized settings, the NVIDIA Quadro P2000 (laptop) averages roughly 47 FPS in Baldur’s Gate 3; turn on upscaling or aim for a locked 60 for the best feel.
What are the best Baldur’s Gate 3 settings for the NVIDIA Quadro P2000 (laptop)?
Turn on FSR (Balanced), keep ray tracing off for maximum FPS, and ease the heaviest options like Shadow Quality and Ambient Occlusion down a notch. The full per-setting breakdown is above.
FPS figures are estimates from a generalized model (hardware tier × game load × per-setting weights), not live benchmarks — real performance varies by scene, drivers and game version.