All setups NVIDIA GTX 980Diablo IV

Best Diablo IV settings for the NVIDIA GTX 980 (2026)

On a NVIDIA GTX 980 (paired with a balanced AMD Ryzen 3 3300X-class CPU), Diablo IV runs at roughly 74 FPS at 1080p with our optimized settings — up from about 75FPS with everything maxed. Here's the configuration and what each setting costs.

ResolutionAll-High FPSOptimized FPS
1080p7574
1440p4569
4K2350
Recommended settings · ✓ tuned to this game’s real menu
Upscaling — FSROff
Supports DLSS (RTX), FSR and XeSS. A big GPU-side boost, though Diablo IV is well optimized to begin with.
Texture QualityUltra-1% FPS
Diablo IV is VRAM-hungry — Ultra textures want 10GB+. On 8GB cards, High avoids stutter.
Shadow QualityHighbaseline
Shadow resolution and filtering. High is a clean trade over Ultra.
Screen Space Ambient OcclusionHighbaseline
Soft contact shadows. Cheap; Medium is plenty for the top-down view.
Fog QualityHighbaseline
Volumetric fog in dungeons and the open world. A low-risk saving.
Reflection QualityHighbaseline
Reflections on wet floors and water. Often subtle from the isometric camera.
Clutter / Particle QualityHighbaseline
On-screen effects and debris. Lowering smooths busy fights with lots of mobs.
Anti-AliasingHighbaseline
Edge smoothing. Medium keeps the image clean cheaply.
Anisotropic Filtering16xbaseline
Keeps the ground sharp at angles — essentially free, use 16x.

⚡ Fine-tune this for your exact CPU & target FPS →

Diablo IV on other GPUs
Other games on the NVIDIA GTX 980
Frequently asked

What FPS does the NVIDIA GTX 980 get in Diablo IV?

With FrameCoach's optimized balanced settings, the NVIDIA GTX 980 averages around 74 FPS at 1080p in Diablo IV — up from about 75 FPS with everything on High.

Can the NVIDIA GTX 980 run Diablo IV at 1440p?

At 1440p with optimized settings, the NVIDIA GTX 980 averages roughly 69 FPS in Diablo IV — a smooth experience.

What are the best Diablo IV settings for the NVIDIA GTX 980?

Use a balanced preset, keep ray tracing off for maximum FPS, and ease the heaviest options like Shadow Quality and Screen Space Ambient Occlusion down a notch. The full per-setting breakdown is above.

FPS figures are estimates from a generalized model (hardware tier × game load × per-setting weights), not live benchmarks — real performance varies by scene, drivers and game version.