Best Dying Light 2 Stay Human settings for the NVIDIA GTX 760 (2GB) (2026)
On a NVIDIA GTX 760 (2GB) (paired with a balanced Intel Core i5-8600K-class CPU), Dying Light 2 Stay Human runs at roughly 30 FPS at 1080p with our optimized settings — up from about 14FPS with everything maxed. Here's the configuration and what each setting costs.
The NVIDIA GTX 760 (2GB) is a entry-level graphics card with 2GB of VRAM, and Dying Light 2 Stay Human is a demanding, graphically heavy game. Paired with the Intel Core i5-8600K, it is a real challenge at 1080p — about 30 FPS with FrameCoach's optimized settings, a clear jump from roughly 14 FPS with everything on High.
Across resolutions you can expect around 30 FPS at 1080p and 18 FPS at 1440p, dropping to roughly 10 FPS at 4K. Dying Light 2 Stay Human offers ray tracing, but the NVIDIA GTX 760 (2GB) isn't built for it, so we leave it off. With only 2GB of VRAM, keep textures a notch below max in Dying Light 2 Stay Human at higher resolutions to avoid stutter. The biggest free win is FSR upscaling — set it to Quality for a large FPS boost at little visual cost.
| Resolution | All-High FPS | Optimized FPS |
|---|---|---|
| 1080p | 14 | 30 |
| 1440p | 8 | 18 |
| 4K | 5 | 10 |
⚡ Fine-tune this for your exact CPU & target FPS →
🎯 Can the NVIDIA GTX 760 (2GB) run Dying Light 2 Stay Human? See the verdict →
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What FPS does the NVIDIA GTX 760 (2GB) get in Dying Light 2 Stay Human?
With FrameCoach's optimized balanced settings, the NVIDIA GTX 760 (2GB) averages around 30 FPS at 1080p in Dying Light 2 Stay Human — up from about 14 FPS with everything on High.
Can the NVIDIA GTX 760 (2GB) run Dying Light 2 Stay Human at 1440p?
At 1440p with optimized settings, the NVIDIA GTX 760 (2GB) averages roughly 18 FPS in Dying Light 2 Stay Human; turn on upscaling or aim for a locked 60 for the best feel.
What are the best Dying Light 2 Stay Human settings for the NVIDIA GTX 760 (2GB)?
Turn on FSR (Balanced), keep ray tracing off for maximum FPS, and ease the heaviest options like Foliage Quality and Shadow Map Size down a notch. The full per-setting breakdown is above.
FPS figures are estimates from a generalized model (hardware tier × game load × per-setting weights), not live benchmarks — real performance varies by scene, drivers and game version.