Best Marvel Rivals settings for the NVIDIA GTX 650 (1GB) (2026)
On a NVIDIA GTX 650 (1GB) (paired with a balanced Intel Core i5-8600K-class CPU), Marvel Rivals runs at roughly 24 FPS at 1080p with our optimized settings — up from about 8FPS with everything maxed. Here's the configuration and what each setting costs.
The NVIDIA GTX 650 (1GB) is a entry-level graphics card with 1GB of VRAM, and Marvel Rivals is a moderately demanding game. Paired with the Intel Core i5-8600K, it is a real challenge at 1080p — about 24 FPSwith FrameCoach's optimized settings, a clear jump from roughly 8 FPS with everything on High.
Across resolutions you can expect around 24 FPS at 1080p and 14 FPS at 1440p, dropping to roughly 8 FPS at 4K. Marvel Rivals offers ray tracing, but the NVIDIA GTX 650 (1GB) isn't built for it, so we leave it off. The biggest free win is FSR upscaling — set it to Quality for a large FPS boost at little visual cost.
Resolution
All-High FPS
Optimized FPS
1080p
8
24
1440p
5
14
4K
3
8
🚀 Biggest free win: enable FSR (Balanced) — about +55% FPS for a small sharpness trade.
Recommended settings
Upscaling — FSRBalanced+55% FPS
Supports DLSS (RTX), FSR and XeSS plus Frame Generation. The biggest, easiest FPS lever — most players run it for the frames.
Ray TracingOffsaves FPS
Ray-traced lighting and reflections. Heavy and pointless competitively — keep Off for high refresh.
Global IlluminationLow+15% FPS
Bounced lighting (Lumen) — the heaviest non-RT setting. High over Ultra is a big saving for high FPS.
Shadow DetailLow+11% FPS
Shadow resolution and range. Low/Medium is standard for competitive play.
Reflection QualityLow+8% FPS
Surface reflections. Moderately heavy and rarely noticed mid-fight.
Effects QualityLow+6% FPS
Ability and combat effects. Lowering smooths chaotic team fights.
Post ProcessingLow+5% FPS
Bloom, motion blur and depth of field. Cheap; set to taste.
Model DetailLow+5% FPS
Character and hero model detail. Modest cost; High looks best.
Foliage QualityLow+5% FPS
Plants and destructible scenery. Lower it for a small, safe gain.
View DistanceLow+5% FPS
How far detail renders before fading. Low/Medium is common for competitive play.
Ambient OcclusionOff+5% FPS
Soft contact shadows for depth. Cheap; Medium is plenty.
Anti-AliasingOff+3% FPS
Edge smoothing. Cheap; leave it On to cut shimmer.
Texture DetailUltra-1% FPS
Surface sharpness — cheap if it fits your VRAM. High on 8GB cards, Ultra for 12GB+.
What FPS does the NVIDIA GTX 650 (1GB) get in Marvel Rivals?
With FrameCoach's optimized balanced settings, the NVIDIA GTX 650 (1GB) averages around 24 FPS at 1080p in Marvel Rivals — up from about 8 FPS with everything on High.
Can the NVIDIA GTX 650 (1GB) run Marvel Rivals at 1440p?
At 1440p with optimized settings, the NVIDIA GTX 650 (1GB) averages roughly 14 FPS in Marvel Rivals; turn on upscaling or aim for a locked 60 for the best feel.
What are the best Marvel Rivals settings for the NVIDIA GTX 650 (1GB)?
Turn on FSR (Balanced), keep ray tracing off for maximum FPS, and ease the heaviest options like Global Illumination and Shadow Detail down a notch. The full per-setting breakdown is above.
FPS figures are estimates from a generalized model (hardware tier × game load × per-setting weights), not live benchmarks — real performance varies by scene, drivers and game version.