All setups NVIDIA GTX 1650Resident Evil Requiem

Best Resident Evil Requiem settings for the NVIDIA GTX 1650 (2026)

On a NVIDIA GTX 1650 (paired with a balanced Intel Core i5-8600K-class CPU), Resident Evil Requiem runs at roughly 61 FPS at 1080p with our optimized settings — up from about 31FPS with everything maxed. Here's the configuration and what each setting costs.

The NVIDIA GTX 1650 is a entry-level graphics card with 4GB of VRAM, and Resident Evil Requiem is a moderately demanding game. Paired with the Intel Core i5-8600K, it runs well at 1080p — about 61 FPS with FrameCoach's optimized settings, a clear jump from roughly 31 FPS with everything on High.

Across resolutions you can expect around 61 FPS at 1080p and 43 FPS at 1440p, dropping to roughly 24 FPS at 4K. Resident Evil Requiem offers ray tracing, but the NVIDIA GTX 1650 isn't built for it, so we leave it off. The biggest free win is FSR upscaling — set it to Quality for a large FPS boost at little visual cost.

ResolutionAll-High FPSOptimized FPS
1080p3161
1440p1943
4K1124
💡 Resident Evil Requiem: Capcom RE Engine (RE9) - VRAM-hungry; on 8GB cards keep textures at High, not Max.
🚀 Biggest free win: enable FSR (Balanced) — about +55% FPS for a small sharpness trade.
Recommended settings
Upscaling — FSRBalanced+55% FPS
Resident Evil Requiem runs on Capcom's RE Engine with DLSS and FSR. A near-free FPS boost - enable it first, especially with ray tracing.
Ray TracingOffsaves FPS
Ray-traced reflections and lighting in the dark, detailed interiors. The single heaviest setting - keep Off for high FPS or pair with upscaling.
Volumetric LightingLow+7% FPS
Atmospheric fog and light shafts - a real cost in the gloomy corridors. Medium is a clean trade.
Shadow QualityMedium+5% FPS
Shadow resolution and range. High is the value pick over Max.
Screen Space ReflectionsOff+5% FPS
Reflections on wet floors when ray tracing is off. A small saving when disabled.
Ambient OcclusionOff+5% FPS
Soft contact shadows for depth. SSAO is a cheap, good-looking option.
Mesh QualityMedium+3% FPS
Geometry detail on characters and environments. High looks great; Medium for frames.
Texture QualityMax-1% FPS
RE Engine textures are VRAM-hungry and the menu shows an estimate. On 8GB cards keep textures at High, not Max.
Subsurface ScatteringOnbaseline
Realistic light through skin. Cheap; leave On for the close-up horror.
Anti-AliasingTAAbaseline
Edge smoothing. TAA is clean and cheap.

⚡ Fine-tune this for your exact CPU & target FPS →

🎯 Can the NVIDIA GTX 1650 run Resident Evil Requiem? See the verdict →

Resident Evil Requiem on other GPUs
Other games on the NVIDIA GTX 1650
Frequently asked

What FPS does the NVIDIA GTX 1650 get in Resident Evil Requiem?

With FrameCoach's optimized balanced settings, the NVIDIA GTX 1650 averages around 61 FPS at 1080p in Resident Evil Requiem — up from about 31 FPS with everything on High.

Can the NVIDIA GTX 1650 run Resident Evil Requiem at 1440p?

At 1440p with optimized settings, the NVIDIA GTX 1650 averages roughly 43 FPS in Resident Evil Requiem; turn on upscaling or aim for a locked 60 for the best feel.

What are the best Resident Evil Requiem settings for the NVIDIA GTX 1650?

Turn on FSR (Balanced), keep ray tracing off for maximum FPS, and ease the heaviest options like Volumetric Lighting and Shadow Quality down a notch. The full per-setting breakdown is above.

FPS figures are estimates from a generalized model (hardware tier × game load × per-setting weights), not live benchmarks — real performance varies by scene, drivers and game version.