Best Assassin’s Creed Valhalla settings for the NVIDIA GTX 1650 Ti (laptop, 4GB) (2026)
On a NVIDIA GTX 1650 Ti (laptop, 4GB) (paired with a balanced Intel Core i5-8600K-class CPU), Assassin’s Creed Valhalla runs at roughly 61 FPS at 1080p with our optimized settings — up from about 28FPS with everything maxed. Here's the configuration and what each setting costs.
The NVIDIA GTX 1650 Ti (laptop, 4GB) is a entry-level graphics card with 4GB of VRAM, and Assassin’s Creed Valhalla is a demanding, graphically heavy game. Paired with the Intel Core i5-8600K, it runs well at 1080p — about 61 FPS with FrameCoach's optimized settings, a clear jump from roughly 28 FPS with everything on High.
Across resolutions you can expect around 61 FPS at 1080p and 41 FPS at 1440p, dropping to roughly 23 FPS at 4K. With only 4GB of VRAM, keep textures a notch below max in Assassin’s Creed Valhalla at higher resolutions to avoid stutter. The biggest free win is FSR upscaling — set it to Quality for a large FPS boost at little visual cost.
| Resolution | All-High FPS | Optimized FPS |
|---|---|---|
| 1080p | 28 | 61 |
| 1440p | 17 | 41 |
| 4K | 9 | 23 |
⚡ Fine-tune this for your exact CPU & target FPS →
🎯 Can the NVIDIA GTX 1650 Ti (laptop, 4GB) run Assassin’s Creed Valhalla? See the verdict →
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What FPS does the NVIDIA GTX 1650 Ti (laptop, 4GB) get in Assassin’s Creed Valhalla?
With FrameCoach's optimized balanced settings, the NVIDIA GTX 1650 Ti (laptop, 4GB) averages around 61 FPS at 1080p in Assassin’s Creed Valhalla — up from about 28 FPS with everything on High.
Can the NVIDIA GTX 1650 Ti (laptop, 4GB) run Assassin’s Creed Valhalla at 1440p?
At 1440p with optimized settings, the NVIDIA GTX 1650 Ti (laptop, 4GB) averages roughly 41 FPS in Assassin’s Creed Valhalla; turn on upscaling or aim for a locked 60 for the best feel.
What are the best Assassin’s Creed Valhalla settings for the NVIDIA GTX 1650 Ti (laptop, 4GB)?
Turn on FSR (Balanced), keep ray tracing off for maximum FPS, and ease the heaviest options like World Detail and Clutter down a notch. The full per-setting breakdown is above.
FPS figures are estimates from a generalized model (hardware tier × game load × per-setting weights), not live benchmarks — real performance varies by scene, drivers and game version.