Best Tom Clancy’s Ghost Recon Breakpoint settings for the NVIDIA GTX 1080 Ti (2026)
On a NVIDIA GTX 1080 Ti (paired with a balanced Intel Core i5-13500H (laptop)-class CPU), Tom Clancy’s Ghost Recon Breakpoint runs at roughly 72 FPS at 1080p with our optimized settings — up from about 73FPS with everything maxed. Here's the configuration and what each setting costs.
The NVIDIA GTX 1080 Ti is a mainstream 1080p graphics card with 11GB of VRAM, and Tom Clancy’s Ghost Recon Breakpoint is a demanding, graphically heavy game. Paired with the Intel Core i5-13500H (laptop), it runs well at 1080p — about 72 FPS with FrameCoach's optimized settings. That already clears a smooth frame rate on High, so our tuning keeps the visuals as high as possible instead of chasing extra frames.
Across resolutions you can expect around 72 FPS at 1080p and 67 FPS at 1440p, dropping to roughly 60 FPS at 4K. The biggest free win is FSR upscaling — set it to Quality for a large FPS boost at little visual cost.
| Resolution | All-High FPS | Optimized FPS |
|---|---|---|
| 1080p | 73 | 72 |
| 1440p | 44 | 67 |
| 4K | 25 | 60 |
⚡ Fine-tune this for your exact CPU & target FPS →
🎯 Can the NVIDIA GTX 1080 Ti run Tom Clancy’s Ghost Recon Breakpoint? See the verdict →
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- Tom Clancy’s Ghost Recon Breakpoint on NVIDIA RTX 3070 →
What FPS does the NVIDIA GTX 1080 Ti get in Tom Clancy’s Ghost Recon Breakpoint?
With FrameCoach's optimized balanced settings, the NVIDIA GTX 1080 Ti averages around 72 FPS at 1080p in Tom Clancy’s Ghost Recon Breakpoint — up from about 73 FPS with everything on High.
Can the NVIDIA GTX 1080 Ti run Tom Clancy’s Ghost Recon Breakpoint at 1440p?
At 1440p with optimized settings, the NVIDIA GTX 1080 Ti averages roughly 67 FPS in Tom Clancy’s Ghost Recon Breakpoint — a smooth experience.
What are the best Tom Clancy’s Ghost Recon Breakpoint settings for the NVIDIA GTX 1080 Ti?
Use a balanced preset, keep ray tracing off for maximum FPS, and ease the heaviest options like Godrays Quality and Shadow Quality down a notch. The full per-setting breakdown is above.
FPS figures are estimates from a generalized model (hardware tier × game load × per-setting weights), not live benchmarks — real performance varies by scene, drivers and game version.