Best Microsoft Flight Simulator 2020 settings for the NVIDIA GTX 1080 Ti (2026)
On a NVIDIA GTX 1080 Ti (paired with a balanced Intel Core i5-13500H (laptop)-class CPU), Microsoft Flight Simulator 2020 runs at roughly 67 FPS at 1080p with our optimized settings — up from about 67FPS with everything maxed. Here's the configuration and what each setting costs.
The NVIDIA GTX 1080 Ti is a mainstream 1080p graphics card with 11GB of VRAM, and Microsoft Flight Simulator 2020 is a demanding, graphically heavy game. Paired with the Intel Core i5-13500H (laptop), it runs well at 1080p — about 67 FPS with FrameCoach's optimized settings. That already clears a smooth frame rate on High, so our tuning keeps the visuals as high as possible instead of chasing extra frames.
Across resolutions you can expect around 67 FPS at 1080p and 62 FPS at 1440p, dropping to roughly 61 FPS at 4K. The biggest free win is FSR upscaling — set it to Quality for a large FPS boost at little visual cost.
| Resolution | All-High FPS | Optimized FPS |
|---|---|---|
| 1080p | 67 | 67 |
| 1440p | 40 | 62 |
| 4K | 23 | 61 |
⚡ Fine-tune this for your exact CPU & target FPS →
🎯 Can the NVIDIA GTX 1080 Ti run Microsoft Flight Simulator 2020? See the verdict →
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What FPS does the NVIDIA GTX 1080 Ti get in Microsoft Flight Simulator 2020?
With FrameCoach's optimized balanced settings, the NVIDIA GTX 1080 Ti averages around 67 FPS at 1080p in Microsoft Flight Simulator 2020 — up from about 67 FPS with everything on High.
Can the NVIDIA GTX 1080 Ti run Microsoft Flight Simulator 2020 at 1440p?
At 1440p with optimized settings, the NVIDIA GTX 1080 Ti averages roughly 62 FPS in Microsoft Flight Simulator 2020 — a smooth experience.
What are the best Microsoft Flight Simulator 2020 settings for the NVIDIA GTX 1080 Ti?
Use a balanced preset, keep ray tracing off for maximum FPS, and ease the heaviest options like Terrain Level of Detail and Volumetric Clouds down a notch. The full per-setting breakdown is above.
FPS figures are estimates from a generalized model (hardware tier × game load × per-setting weights), not live benchmarks — real performance varies by scene, drivers and game version.