Best ARK: Survival Ascended settings for the NVIDIA GTX 1060 (6GB) (2026)
On a NVIDIA GTX 1060 (6GB) (paired with a balanced Intel Core i5-8600K-class CPU), ARK: Survival Ascended runs at roughly 52 FPS at 1080p with our optimized settings — up from about 20FPS with everything maxed. Here's the configuration and what each setting costs.
The NVIDIA GTX 1060 (6GB) is a entry-level graphics card with 6GB of VRAM, and ARK: Survival Ascended is a one of the most punishing games to run on PC. Paired with the Intel Core i5-8600K, it is playable at 1080p — about 52 FPS with FrameCoach's optimized settings, a clear jump from roughly 20 FPS with everything on High.
Across resolutions you can expect around 52 FPS at 1080p and 32 FPS at 1440p, dropping to roughly 18 FPS at 4K. With only 6GB of VRAM, keep textures a notch below max in ARK: Survival Ascended at higher resolutions to avoid stutter. The biggest free win is FSR upscaling — set it to Quality for a large FPS boost at little visual cost.
| Resolution | All-High FPS | Optimized FPS |
|---|---|---|
| 1080p | 20 | 52 |
| 1440p | 12 | 32 |
| 4K | 7 | 18 |
⚡ Fine-tune this for your exact CPU & target FPS →
🎯 Can the NVIDIA GTX 1060 (6GB) run ARK: Survival Ascended? See the verdict →
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What FPS does the NVIDIA GTX 1060 (6GB) get in ARK: Survival Ascended?
With FrameCoach's optimized balanced settings, the NVIDIA GTX 1060 (6GB) averages around 52 FPS at 1080p in ARK: Survival Ascended — up from about 20 FPS with everything on High.
Can the NVIDIA GTX 1060 (6GB) run ARK: Survival Ascended at 1440p?
At 1440p with optimized settings, the NVIDIA GTX 1060 (6GB) averages roughly 32 FPS in ARK: Survival Ascended; turn on upscaling or aim for a locked 60 for the best feel.
What are the best ARK: Survival Ascended settings for the NVIDIA GTX 1060 (6GB)?
Turn on FSR (Balanced), keep ray tracing off for maximum FPS, and ease the heaviest options like Global Illumination (Lumen) and Foliage Quality down a notch. The full per-setting breakdown is above.
FPS figures are estimates from a generalized model (hardware tier × game load × per-setting weights), not live benchmarks — real performance varies by scene, drivers and game version.