Best The First Descendant settings for the NVIDIA GTX 1050 Ti (2026)
On a NVIDIA GTX 1050 Ti (paired with a balanced Intel Core i5-8600K-class CPU), The First Descendant runs at roughly 51 FPS at 1080p with our optimized settings — up from about 18FPS with everything maxed. Here's the configuration and what each setting costs.
The NVIDIA GTX 1050 Ti is a entry-level graphics card with 4GB of VRAM, and The First Descendant is a demanding, graphically heavy game. Paired with the Intel Core i5-8600K, it is playable at 1080p — about 51 FPS with FrameCoach's optimized settings, a clear jump from roughly 18 FPS with everything on High.
Across resolutions you can expect around 51 FPS at 1080p and 31 FPS at 1440p, dropping to roughly 17 FPS at 4K. The First Descendant offers ray tracing, but the NVIDIA GTX 1050 Ti isn't built for it, so we leave it off. With only 4GB of VRAM, keep textures a notch below max in The First Descendant at higher resolutions to avoid stutter. The biggest free win is FSR upscaling — set it to Quality for a large FPS boost at little visual cost.
| Resolution | All-High FPS | Optimized FPS |
|---|---|---|
| 1080p | 18 | 51 |
| 1440p | 11 | 31 |
| 4K | 6 | 17 |
⚡ Fine-tune this for your exact CPU & target FPS →
🎯 Can the NVIDIA GTX 1050 Ti run The First Descendant? See the verdict →
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- The First Descendant on NVIDIA RTX 3070 →
What FPS does the NVIDIA GTX 1050 Ti get in The First Descendant?
With FrameCoach's optimized balanced settings, the NVIDIA GTX 1050 Ti averages around 51 FPS at 1080p in The First Descendant — up from about 18 FPS with everything on High.
Can the NVIDIA GTX 1050 Ti run The First Descendant at 1440p?
At 1440p with optimized settings, the NVIDIA GTX 1050 Ti averages roughly 31 FPS in The First Descendant; turn on upscaling or aim for a locked 60 for the best feel.
What are the best The First Descendant settings for the NVIDIA GTX 1050 Ti?
Turn on FSR (Balanced), keep ray tracing off for maximum FPS, and ease the heaviest options like Global Illumination and Shadows down a notch. The full per-setting breakdown is above.
FPS figures are estimates from a generalized model (hardware tier × game load × per-setting weights), not live benchmarks — real performance varies by scene, drivers and game version.